Friday Night Funkin' on the PSX lol
This port uses modern GCC and the PsyQ SDK, along with pcsx-redux's.. stuff
You can find all the information required for this here: https://github.com/ABelliqueux/nolibgs_hello_worlds
mkpsxiso is also required to create the final .iso and .cue files for the game: https://github.com/Lameguy64/mkpsxiso
You'll also need to either get a PSX license file and save it as licensea.dat in the same directory as funkin.xml, or remove the referencing line <license file="licensea.dat"/>
from funkin.xml
Once you have everything set up, run make
then mkpsxiso funkin.xml
This project is not endorsed by the original Friday Night Funkin' devs, this is just an unofficial fan project because I was bored.