Name: aka. K00B404 aka. Bnonymous
Type: User
Company: AvoidGovernments
Bio: JackOfAllTradesMasterOfAFew EthicalHacker Programmer of code...the language almost not relevant.. Same diff other syntax.. Its all about the logical gates!
Location: Rio's Favelas
Blog: http://www.electroman.nl
aka. K00B404 aka. Bnonymous's Projects
Official repository for Mandelbulber v2
Animation engine for explanatory math videos
Inference code and trained models for "Learning the Depths of Moving People by Watching Frozen People."
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
Basic maze game based on http://catlikecoding.com/unity/tutorials/maze/
Teaching LLMs memory management for unbounded context ππ¦
pyscaffold clone to aid in my python studie
Models built with TensorFlow
Example of Unity SkinnedMesh stitching
Unsupervised single image depth prediction with CNNs
Monocular depth estimation from a single image
Reproduce GTSRB results of classic deep learning papers.
π« CAMEL: Communicative Agents for βMindβ Exploration of Large Scale Language Model Society
MyHugChat
Unity NavMesh 2D Pathfinding
newcms eigen poging to cms bouw
Unity 3D block (voxel) engine with marching cube renderer
An interface to add kinect functionality to PC games
fetch and serv api to api
based on search engine and get the valid infomation to test the vulnerability
Notebooks using the Hugging Face libraries
Get some predefined objects identified and recognised in real time. Recognition made easy!
allemaal oefeningen
OpenAI's Code Interpreter in your terminal, running locally
Open Source Computer Vision Library
Using OpenCV to detect and mark face and eye features in videos and images. Anime and manga faces are also detected.
Repository for OpenCV's extra modules
Face recognition with deep neural networks.