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lj-fuel's Introduction

LJ FUEL

lj-fuel used with QBCore Framework

Join my Discord laboratory for updates, support, and special early testing!
https://discord.gg/ljlabs (without-vanity url: https://discord.gg/HH6uTcBfew)

lj-fuel is a modified version of LegacyFuel using PolyZones like NoPixel 3.0
Runs at ~ 0.00 to 0.01 ms if you have more optimization suggestions feel free to reach out

Dependencies

Installation

  • IMPORTANT: Must rename ANY existing LegacyFuel exports to lj-fuel

qb-smallresources:

  • Remove this thread in qb-smallresources/client/ignore.lua
Citizen.CreateThread(function()
    while true do
        local ped = PlayerPedId()
        local weapon = GetSelectedPedWeapon(ped)
		if weapon ~= GetHashKey("WEAPON_UNARMED") then
			if IsPedArmed(ped, 6) then
				DisableControlAction(1, 140, true)
				DisableControlAction(1, 141, true)
				DisableControlAction(1, 142, true)
			end

			if weapon == GetHashKey("WEAPON_FIREEXTINGUISHER") or  weapon == GetHashKey("WEAPON_PETROLCAN") then
				if IsPedShooting(ped) then
					SetPedInfiniteAmmo(ped, true, GetHashKey("WEAPON_FIREEXTINGUISHER"))
					SetPedInfiniteAmmo(ped, true, GetHashKey("WEAPON_PETROLCAN"))
				end
			end
		else
			Citizen.Wait(500)
		end
        Citizen.Wait(7)
    end
end)

(removes infinite jerry can and fire extinguisher ammo)

inventory

  • Remove the following from your client side inventory lua file.
    if weaponName == "weapon_petrolcan" or weaponName == "weapon_fireextinguisher" then
        ammo = 4000
    end

(removes jerry can and fire extinguisher refull when pulled from inventory)

Key Features

  • NoPixel style animation for refueling
  • Gas station polyzone areas targeted with qb-target
  • Fuel price is fully calulated before purchase including taxes
  • Progressbar is synced with refueling amount left for vehicle
  • Buy jerry can from pump
  • Refuel jerry can from pump
  • Engine chance to blow up
  • Engine always running unless turned off

Previews

resource ms

resource ms

refueling animation

refueling.mp4

refueling vehicle jerry can

refueling vehicle jerry can

polyzones around map

polyzones

refuel interact

qb-target interact

menu price calculation

qb-target interact

pump interaction

qb-target pump interaction

My CSS Edits to Dependencies

Change Logs

1.2

  • optimize & refactor & change table & add new export - evanillaa
  • Change exports back to qb-target
  • Fixed qb-menu for new update

1.1

  • Added option to have a chance of engine explosion while vehicle is left running
  • Added option to have blips only show when close enough
  • Added option to leave engine running

1.0

  • Initial release

Credit

Issues and Suggestions

Please use the GitHub issues system to report issues or make suggestions, when making suggestion, please keep [Suggestion] in the title to make it clear that it is a suggestion.

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