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Andre Mitchell's Projects

ale icon ale

Check syntax in Vim asynchronously and fix files, with Language Server Protocol (LSP) support

als-community icon als-community

Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.0 with additional features & bug fixes

dlgsystem icon dlgsystem

Dialogue Plugin System for Unreal Engine | 🪞 Mirror of https://bit.ly/DlgSource

entt icon entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

flatbuffers icon flatbuffers

FlatBuffers: Memory Efficient Serialization Library

gitignore icon gitignore

A collection of useful .gitignore templates

lumbermixalot icon lumbermixalot

Blender Add-On for root motion extraction from Mixamo Animations. Produces FBX assets compatible with O3DE game engine.

lumberyard icon lumberyard

Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.

mono icon mono

Mono open source ECMA CLI, C# and .NET implementation.

neovim icon neovim

Vim-fork focused on extensibility and usability

neovim-tasks icon neovim-tasks

A statefull task manager focused on integration with build systems.

o3de icon o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

o3de-gem-ssbehaveai icon o3de-gem-ssbehaveai

An O3DE gem providing a fully featured AI toolkit with a behavior tree engine, a navigation system, and a complete integration to the O3DE editor.

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