nanogenmo's People
nanogenmo's Issues
system output styling css
make the debugger look pretty - toggle ???
apology artifacts
break up artifacts
dating + committed phases are too long
how can we make them seem shorter? we tried the "zoom out" for dating phase but didn't like it....
Artifacts show up even when they didn't hang out
Later that week, Eva asked Alex if they were free, but Alex had other plans.
alex (2011-01-12): i had a great time! repeat soon?
l82 (2011-01-12): Looking forward to it i can do this weekend.
Remove description of hip places when meeting up for a fight
Chapter Nav
investigate back button / alternatives to iframes
reflections
Make solo category for interests to use in reflections and fight aborted
Make libido events better
Resolve anger target in conflicts to be more about "upset/stakes/seriousness"
Ernest emphasized that they weren't angry. They just wanted the best for the relationship. Ernest's tones were accusing.
^anger(target roll) conflicts with neuro roll
Fix prologue (capitalization, some wrongly ranked attributes)
Over time, Alex realized that She was a typical person with a reserved manner. Eva seemed well versed in romantic relationships and wanted something casual. Later that week, Eva asked Alex if they were free, but Alex never responded to Eva's message.
Curate relationships to go on static site
How many generated relationships are we going to upload? 10? 15? 20?
My vote is to stick with a smaller number that people are more likely to click thru and have an "ending", maybe with a hardcoded line of prose (eg. "They never saw each other again... Alex kept looking for the one, but our story ends here. Read about how this narrative was built here. Thank you for reading.") on the last page.
Things that we should showcase:
- A few longish relationships
- a few Alex chapters
- stupid text conversations
- varieties of hobbies, conflicts
- easter egg (Meteor?)
- add more below
- A short chapter (4.html elizabeth, needs patch remove respond with -1)
- Another short chapter (9.html david, escalator!)
- A short chapter where someone is rejected (alex rejects bess, also james rejects alex)
- Ended at courting (GLORIA)
- Ended at courting (5.html Tracey, lots of good libido and open interactions. Needs patch for a_possess). Good reflection, too.
- Ended at dating (temporarily 34, 51, 56*)
- Ended at dating
- Ended at committed because of death (62.html)
- Ended at committed because of breakup (26.html is decent)
- ^^
better alex narrations
Better Sex
right now sex is only encoded as 2 possible values (kinky vs boring).
Matthew asked Alex to have kinky sex. Alex generally preferred more adventurous sex, but agreed anyway.
It would be cool to have a more sophisticated tracery grammar that can take into account
- kinkiness level of sex experience proposed by character A [0-1]
- enthusiasm response of character B [0-1]
- overall goodness of experience [0-1]
breakup damage
First date prologue and hobby prologues
Fixed grammar/translated to tracery, but didn't make sense to include commitment and experience prose when the prologue comes after they start dating. If we want to communicate commit and exp, perhaps this would go well in a firstdate_reflection. Also want to communicate what hobbies the two like earlier so that hobby events narrated later have more context.
Originally posted by @emilydidthis in #26 (comment)
Artifacts: enthusiasm?
Shelby ignores Alex's text
==> but the next day:
Shelby sends Alex an enthusiastic message
Ignoring text is actually Shelby rejecting Alex asking to do something, so we have a few ways of actually dealing with this.
Revamp Extra Experience Narration
alex changing????
emojis
Make fight aborted less verbose
i.e. On rare occassion Sharon wondered that maybe Alex sometimes
Successful relationships copy
interest 1 res
interest = 1?? Lamont with confidence 0.94, interest 1 initiates contact.
Alex with interest 1 responds with -0.43 enthusiasm.
Relationship failed to advance to the courting stage.
Explicitly say what kind of event it was, even if rejected
Later that week, Keith asked Alex if they were free _TO GO CLUBBING_
, but Alex forgot to return Keith's message.
Further prose texture
- util rank language to reflect on character props (i.e. romanticism --> under the pregnant of the newly gibbous moon)
- recurring symbolism/themes (the fullness of the moon could reflect something in general)
Other experience events better integration
Sharon fell asleep sometimes without washing up first
Alex liked to go shopping for the latest trendy fashions
Sentences like these seem random with no transition in or out. Consider adding "on her off days..." "it really bothered Alex that..." phrases to give it more context and padding.
Reflections - Greatest distance sometimes not fought about
Static website container
overview site
styling
github
better fight texture
They fought because Matthew was too mature for their age.
many things can be inlcuded in fight :(
Hobbies + Revamp Open Experiences
date refusal is weird
Maybe just more color:
"Matthew invited Alex to go on an exciting date. Alex refused."
system output
sexy span debugs
Fight aborted shows up as first fight, right after they exchange nubmers
Alex was struck by Stanley's lithe features. Alex smiled boldly. Stanley returned a flirtatious glance. They exchanged several friendly words, before agreeing to meet again sometime soon. Stanley left with Alex's phone number.
One day, Stanley felt bothered that perhaps Alex was too insecure. Stanley let the thought fade away.
Express concession damage in experience narration
fights seem to come from nowhere right now because we don't see concession damage illustrated
Typos
The pair WERE excited
'behind the system' page
writing all the stuff that is interesting
better phase change/commit narration texture
"Matthew asked to start dating. Alex agreed very enthusiastically."
seasonal texture / time passing
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