When opening the Playground in Android Studio Arctic Fox Beta 2, I see a black window for a short time and then Studio crashes with the following message:
Shader compilation error
------------------------
1 noperspective in float4 vinCircleEdge_Stage0;noperspective in half4 vinColor_Stage0;out half4 sk_FragColor;
2 void main() {half4 outputColor_Stage0;half4 outputCoverage_Stage0;{ // Stage 0, CircleGeometryProcessor
3 float4 circleEdge;circleEdge = vinCircleEdge_Stage0;outputColor_Stage0 = vinColor_Stage0;float d = length(circleEdge.xy);half distanceToOuterEdge = half(circleEdge.z * (1.0 - d));half edgeAlpha = saturate(distanceToOuterEdge);outputCoverage_Stage0 = half4(edgeAlpha);}{ // Xfer Processor: Porter Duff
4 sk_FragColor = outputColor_Stage0 * outputCoverage_Stage0;}}
Errors:
error: 3: floating-point value is too large: 1.0
1 error
free(): invalid pointer
Aborted (core dumped)
I'm on Linux, but figured that since there's no system requirements mentioned in the README, this should be fine.
Android Studio Arctic Fox | 2020.3.1 Beta 2
Build #AI-203.7717.56.2031.7375522, built on May 19, 2021
Runtime version: 11.0.10+0-b96-7249189 amd64
VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o.
Linux 5.11.0-7614-generic
GC: G1 Young Generation, G1 Old Generation
Memory: 4096M
Cores: 8
Registry: ide.instant.shutdown=false, external.system.auto.import.disabled=true
Non-Bundled Plugins: com.c5inco.modifiers, io.kanro.idea.plugin.protobuf, org.toml.lang, org.jetbrains.kotlin, com.developerphil.adbidea, org.jetbrains.compose.desktop.ide, com.nbadal.ktlint, org.intellij.plugins.markdown
Current Desktop: pop:GNOME