Comments (4)
When Sodium is initializing, it checks driver version of all available video adapters. It does this before it can be known which adapter is being used, so it informs you if a driver is out of date (as old hardware drivers cause a lot of issues). Something changed in the way driver versions are reported between 1.20.4 and 1.20.5, and as a result Sodium misidentifies valid Intel drivers as being out of date (the reported versions are correct, but Intel reports two different versions depending on how it’s queried).
Once you confirm your drivers are up-to-date, you can modify the "JVM Arguments" in your launcher profile to include the following:
-Dsodium.checks.win32.intelGen7=false
This should disable the check for the intel driver, and allow your game to start.
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how do I do that with tlauncher?
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You won’t get any help with that illegal malware launcher here.
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Duplicate of #2432
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Related Issues (20)
- Fix visual offset in block breaking/cracking animation HOT 2
- Fix fog's effects on translucent blocks moved by pistons HOT 1
- Fix extra-dark cracking animation on the sides of grass blocks
- game crashes when loading the world HOT 1
- 1.20.6 crash HOT 9
- Wierd glass rendering on 1.20.6 HOT 3
- 1.20.6 Spyglass bug HOT 2
- Allow retexturing of UI elements in Sodium's video settings menu HOT 3
- Fix extra-dark cracking animation where multiple model planes coincide
- Possible regression of potted cactus/bamboo/azalea fix HOT 2
- Allow fast leaves to cull the faces of other blocks
- Vignette option controls both darkness vignette and world border redness HOT 1
- Cull chorus plants against chorus plants/flowers HOT 1
- Optimize some of vanilla's block models HOT 2
- Cull sugar cane against other blocks of sugar cane when using custom models with cullface HOT 1
- Cull redstone wire against other redstone wires with custom models HOT 3
- No Error Context causes driver crash HOT 3
- Sodium detects 15.33 Driver as 10.18.10.5161 HOT 1
- CIT (custom item texture) HOT 2
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