Note: Godot 3.2 and later can already take screenshots of the editor. Use Editor > Take Screenshot or press Ctrl + F12. You don't need to install this plugin anymore, although its code is still available for reference.
Take screenshots of the editor viewport. The main use case is taking screenshots of the editor whose window size is larger than your display.
This add-on requires Godot 3.1 or later.
- Clone this repository or download a ZIP archive.
- Move the
editor_screenshooter/
directory into your project'saddons/
directory (create it if needed). - Open the Project Settings, go to the Plugins tab then enable Editor Screenshooter.
- Press F12 anywhere in the editor to take a screenshot. The screenshot will be located in the project data directory, which you can open using Project > Open Project Data Folder.
Copyright © 2019-2020 Hugo Locurcio and contributors
Unless otherwise specified, files in this repository are licensed under the MIT license; see LICENSE.md for more information.