Camo's Projects
Config files for my GitHub profile.
Tool to encrypt/decrypt/bruteforce EDAT/SDAT files from PS3 games. Written by Hykem.
A C# library and collection of tools that aims to make modding games in the Sonic the Hedgehog franchise easier.
Converts Igz Model Files from the Alchemy Engine to Fbx. Supports Crash Bandicoot™ N. Sane Trilogy, Ctr™ Nitro-Fueled, Skylanders Imaginators.
Lua for Windows is a 'batteries included environment' for the Lua scripting language on Windows. NOTICE: Looking for maintainer.
A module that maps between Lua and XML without much ado
Work-in-progress project that adds content, fixes bugs, and enhances many features.
Cloud texture replacement concept.
Graphics improvement script that improves shadow resolution, draw distance of LOD, most objects, effects and shaders, improves bloom, improves specular shaders and direct/indirect lighting, improves sunshafts and reduces blur. Requires RSL1 and will be updated to RSL2 in the future.
Collection of small miscellaneous mods I've made or are in development.
Work-in-progress project that adds content, fixes bugs, and enhances many features; made for the 2018 remaster of Red Faction Guerrilla.
Full control of vehicle cameras (Standard vehicles, walkers and tanks)
Overhaul mod for Red Faction
Overhaul mod for Red Faction Armageddon
1st person mod for Red Faction Guerrilla
Overhaul mod for Red Faction Guerrilla
Graphics mod for Red Faction Guerrilla
Library for file formats used by Red Faction Guerrilla
Extraction and repacking code for the file formats of RFG
Mod for Red Faction Guerrilla Remastered to improve RSL1 first person.
This repo is an attempt to reduce fragmentation by serving as a central hub for Sonic Frontiers modding by providing convenient links to modding tools, guides on making mods and also linking high quality mods to help mod authors and players easily find what they need.
Total conversion patch for Red Faction.
Modification to tweak vehicle physics.
"XWBExtractor.ps1" and "XWBRepacker.ps1" are Powershell scripts enabling audio replacement (voice, sounds and/or music) in games using XACT WaveBanks (XWB files) created with DirectX SDK "Cross-platform Audio Creation Tool" (a.k.a. XACT)