Unity project for interacting with Spotify in virtual reality for the Oculus Rift.
Enable "Unkown sources" in the oculus destop app in Settings -> General. Have the data folder in the same folder as the .exe and launch.
Your browser will be opened for you to sign in to your Spotify account.
There will be no Spotify data on first launch so hit the "Reload" button on the UI on your left hand (see trailer if you are having trouble finding it). It will take approx 2 mins to load. Hit the "Save" button once everything has loaded to save it and it will load on the next start up.
Spotify data is saved at the location of your devices application persistant data path as specified here https://docs.unity3d.com/ScriptReference/Application-persistentDataPath.html
Example of location
If songs are not playing, play a song on your Spotify client, an active device must be present for songs to play.
A - Interact with whatever right touch controller is pointing to.
X - Toggle left hand UI panel.
Left trigger - Hold and point to the floor, if blue release and you will be teleported to that location.
Left and right grip - hold to pick up vinyl.