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Emulador de World of Warcraft centrado en PvE

License: GNU General Public License v2.0

CMake 0.56% C 21.22% Batchfile 0.01% C# 0.02% Shell 0.01% PHP 0.01% Perl 0.01% GDB 0.01% C++ 75.14% Assembly 0.93% Yacc 0.02% Groff 0.07% PLpgSQL 0.32% SQLPL 0.61% PLSQL 0.01% Objective-C 1.08%

jadeemu-5.4.8's Introduction

Jade EMU

Project Information

Jade EMU is a MMORPG Framework based mostly on C++. It is completely open source, and is community supported. It is derived from Skyfire EMU, CactusEmu, TrinityCore, and MaNGOS, the Massive Network Game Object Servers, and is based on the code of there projects with extensive changes over time to optimize, improve and cleanup the code base at the same time as improving the in game mechanics and functionality.

It is completely open source; community involvement is highly encouraged.

If you wish to contribute ideas or code please visit our site linked below or make pull requests to our Github repository.

For further information on the SkyFire project, please visit our project website at WebSite.

Supported Client Version

MoP 5.4.8 Build 18414

Build Status

Build Status

Requirements

  • Platform: Linux, Windows or Mac
  • Processor with SSE2 support
  • ACE = 5.8.3 (included for Windows)
  • MySQL = 5.1.0 (included for Windows)
  • CMake = 2.8.11.2 / 2.8.9 (Windows / Linux)
  • OpenSSL = 0.9.8o
  • GCC = 4.7.2 (Linux only)
  • MS Visual Studio = 12 (2013) (Windows only)

Install

Detailed installation guides are available in the wiki for

Windows, Linux and Mac OSX.

Reporting issues

Please use the search function before you report issues. JadeEMU Issue Tracker.

Submitting fixes

Fixes are submitted as pull requests via Github.

JadeEMU Pull Request

Copyright

License: GPL 3.0

Read file COPYING

Authors & Contributors

Read file THANKS

To-Do List

Read File TO-DO

Links

Forum

Wiki

jadeemu-5.4.8's People

Contributors

perioner avatar sayghteight avatar

Watchers

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