mini-planets's People
mini-planets's Issues
wrapping texture around planet
The planet is a sphere, so adding a texture to it can be difficult. We need a way to:
- produce NO weird looking artifacts at the edges of textures
- don't stretch the texture in any weird way
- no mirror edges
- leave the option open to make the texture coordinates be bigger than the texture itself, to allow repeated elements
options:
- cube mapping
- uv mapping
- let each vertex have multiple texture coordinates, with weights
ideas: objects to add
planet surface/terrain types:
- ocean(deep/shallow)
- sand
- grass
- colored flowers
- moss
- rock
- tilted soil
(Collect more dirt or asteroids to make a planet bigger)
solar systems a player could spawn in:
- white dwarf system
- red giant system
- binary system with two suns
- system with a colored nebula
objects to buy/craft add to planet:
- moon(causes tide)
- rings
- rainbow
- satelite(adds tv)
- mountains
- houses (big/small/tent)
- palm tree
- lemon tree
- spaceship
- solar panels
- batteries
- bigger planet
- shield around planet
- cannon
- center of mass (causing gravity, movable)
- hexagonal tiles and bricks
pets:
- dog
- cat
- hamster
- clownfish and (green/pink/red) anemone
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