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gaveldor2's Issues

Build Final Deliverable

Build and submit the final deliverable (as .exe or .app or whatever works best) to Stellar.

Create terrain assets

Create assets for the different types of terrain we have. At the time of writing, these terrains have not been finalized.

Create piece assets

Create the assets for each individual game piece. Feel free to break this into smaller components if you wish.

Create GameLogic class

This handles the game logic including the current state (player 1's turn, player 2's turn, game over, etc.) and determining actions to send.

Create Unit class

We need to define the Unit class that will be sent over the network. This is different from the Piece abstract class.

Create humorous dialog

One of the things we discussed that might add humor to the game, are random comments that can be sent to your opponent as humorous voices. "Your mother was a limp fish!" might be an example.

The idea was credited to Age of Empires 1.

Create board assets

Create assets for the displayed board, including the hexagonal tile outlines. Break this into multiple items if you think necessary.

Create/find attack sound effects

We need sound effects for the first iteration. For now, you can pull from gaveldor 1.0 if you must, but try iterations please if you have time.

Create credits

We need credits for the main screen.

Include assets and dev team.

Maybe include special thanks (play testers, staff, etc.)

Create three initial maps

We need three initial maps, with terrain, that we can start to use for developing further gameplay.

Create Board class

This implements the logic of the board in terms of terrain, piece locations, etc.

Make UI support states

That is, the UI should be able to display a main screen, instructions screen, credits screen, and actual gameplay.

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