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nier-automata-editor's Issues

chips editor is not working

i have tried to change some chip but when i saved and open chips editor again to check it nothing have happen , nothing have change

Sorting items in plug-in chips drop down menu

The drop down menu to choose plug-in chips is in no order, making browsing for chips very difficult. I think it would be nice to have it sorted in alphabetical order.

I attempted to fix it by changing definition of AVAILABLE_CHIPS in chips.py from:

AVAILABLE_CHIPS = tuple(CHIPS_MAP.name_to_bytes_map.keys())

to this:

AVAILABLE_CHIPS = tuple(sorted(CHIPS_MAP.name_to_bytes_map.keys()))

It works well. The chips are sorted by name in the drop down menu.

Please excuse me if this "fix" is bad in anyway. I have never really worked with Python.

Can't edit chips

Hi! So, I can't edit chips for SlotData_0.dat and SlotData_1.dat, but I can edit for SlotData_2.dat without any problem. First 2 saves are after finishing the game(60+h) and the third one is before (~40h).
What happens when I try to load first 2? That : http://prntscr.com/jk2ikg
If I try to change even the 2 chips that I can change, after reopening chips section they are still the same. If it could help, I can upload savefiles that don't work.
Thanks in advance for any help.

Can't edit HUD chips

Hello,

using latest editor version with save from latest N:A Steam version with latest FAR, no DLC.

Unequipped all chips except OS, saved game, loaded save in editor.
In chip editor, all HUD chips still are grayed out.
All other chips can be edited without a problem.

Possible workaround: create all HUD chips in empty slots and change the cost, then try what works ingame, possibly sell the original HUD chips..

Save attached: SlotData_0.zip

Thanks and regards,
sub

Exception when assigning cost for "(Empty)" chip

(Accidentally) setting a non 0 cost for an "(Empty)" chip slot results in the following log:

Exception in Tkinter callback
Traceback (most recent call last):
  File "C:\Users\Hieu\AppData\Local\Programs\Python\Python36-32\lib\tkinter\__init__.py", line 1699, in __call__
    return self.func(*args)
  File "C:\Users\Hieu\Downloads\Nier-Automata-editor-master\chips_UI.py", line 67, in <lambda>
    size_cb.bind("<<ComboboxSelected>>", lambda e, args=data: self.on_size_cb_selected(e, args))
  File "C:\Users\Hieu\Downloads\Nier-Automata-editor-master\chips_UI.py", line 83, in on_size_cb_selected
    record = chips.ChipsRecord.from_name(args[1].get())
  File "C:\Users\Hieu\Downloads\Nier-Automata-editor-master\chips.py", line 147, in from_name
    record = struct.unpack("<5i", bs)
struct.error: unpack requires a bytes object of length 20

The program still works despite showing this log, however.

Exe reporting Fatal Error

As it says on the tin, no matter where I put the N_A_editor.exe file, the app refuses to run. Am I supposed to put it somewhere specific?

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