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deathcap's Issues

Scripted transitions

As a developer I want to implement scripted transitions between scenes in order to increase the players immersion.

Particle editor

As a technical artist I want to use a feature rich particle editor.

Procedural generation

As a technical artist I want to use procedural generation in order to generate levels.

Scrumboard

As a scrum I want to create an online project board.

Design file format

The first iteration of the file format needs to support a mesh with vertices and vertice normals.

Audio design

As a technical artist I want to create immersive audio.

UX testing

As a requirements engineer I want to conduct UX testing on the product.

Research PBR

As a developer I want to research PBR as a replacement for conventional rendering.

Physics engine

As a developer I want to research and evaluate available third party physics libraries.

Development setup

Get all the necessary tools:
Repository handler (Github for windows/sourcetree)
Cmake
Visual studio or any other IDE that CMAKE can generate project files for
NotePad++
(Optional but highly recommended) Resharper (get here: https://www.jetbrains.com/student/)
(Optional) DrMemory
(Optional) CppCheck

Minimum viable product

As a project lead I want to produce a minimum viable product containing the following:
A simple scene.
A cart that moves.
A camera that follows the cart.
Input for the camera.

Runtime testing

As a requirements engineer i want to implement runtime testing using a reference scene or the actual game in order to measure MTTF and other performance/maintenance metrics.

VR gameplay

As a player I want the game to be playable in VR.

VR gameplay

As a player I want to play the game in virtual reality.

Shader pipeline

As a technical artist I want to have support for a configurable backend post-processing pipeline.

Optimized file format

As a technical artist I want to design a file format that is optimized for the engine.
It should support meshes and animation.

Graphics

As a player I want the game to look nice.

Pitch

As a project lead I want to create a pitch.

Input

As a game designer I want the camera to be able to rotate.

Automatic build system

As a requirements engineer I want there to be a automatic build system that can be used for testing and performance measurements.

Audio

As a player I want to hear sounds in the game.

Concept art

Create beautiful concept art for great justice.

Blood

As a technical artist I want the game to contain blood effects.
For some reason.

PBR research

Do some basic research on how to implement and use physically based rendering.

Fix Travis deployment

Travis deployment currently fails to due authorization (still using the old token from the old repository).

Modularisation

As an engineer I want the main engine components to be separate libraries.

Spookybooky.

As a player I want to be frightened without observing the adversary.

Static analysis

As a requirements engineer I want to implement static analysis in order to keep track of current code quality.

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