π Iβm a computer science student who loves coding and tech. Always learning and creating.
π Iβm a Quick learner with a proactive attitude towards acquiring new skills and technologies.
π±Coding Enthusiast: I breathe, eat, and dream in code! Whether it's crafting sleek web applications, exploring the depths of algorithms, or building robust software, I find joy in bringing ideas to life through programming. My curiosity and desire to constantly learn drive me to read everything about tech.
π Collaboration and Growth: I believe that communicating with people about technology is the best way to learn new and fascinating things. I thrive in team environments. I love to engage in meaningful discussions, share ideas, and contribute to open-source projects. Building a vibrant developer community is essential for collective progress.
π« Contact: You can reach me via my email or via my LinkedIn.
Support
If you find my projects helpful or interesting, consider giving them a . It means a lot to me!
Languages and Tools
React
C#
s .Net
C++
JavaScript
Python
MySQL
Django
Github
HTML5
CSS
Bootstrap
SQL
Nodejs
-----
Github Stats
Thank you for visiting my profile. Have a great day! π
When you play, you don't see the score without scrolling down.
Only when you scrolling you see this.
In order to repair it you have to find the problem in tower.css and tower.html
Currently, the Icy Tower game is designed to work only on computers. We want to make it compatible with smartphones as well to expand its reach and provide a better gaming experience for mobile users. This issue is to track the modifications needed to adapt the game for smartphone gameplay.
The icy-tower is already responsive, so you can see everything look good also in small screen.
So, in order to adjust it for mobile you only have to:- Implement touch-based controls to replace keyboard controls. This can include swiping left or right for character movement and tapping or swiping upwards for jumping.
Ensure that the touch controls are intuitive and responsive, providing a smooth gaming experience.
If you can , tuo can do also testing:
Thoroughly test the game on various smartphones and tablets with different screen sizes, resolutions, and operating systems.
Identify and fix any issues or bugs that may arise during mobile testing.
Please feel free to ask any questions or seek clarification on specific tasks. Let's work together to make the Icy Tower game mobile-friendly and accessible to a wider audience
After you get 12 points or more sometimes the character just drops for no reason so it's hard to get a good score in the game.
In order to solve it, you have to find the problem in tower.js
Maby the problem is something with the moving blocks function but I really don't know..
If you can help me with it, I would be very happy!
Hoverin over one character changed the size of the other as well, making the screen cluttered. Also, the scroll bar appeared and changed the size of other background containers making the screen feel awkward. Created a merge request fixing both those issues.
The file tower.js is a little bit complicated, so, It would be good to add it comments.
I recommend to play with the game before adding the comments, because it can help in understanding the tower.js
Good Luck!
Currently, the Icy Tower game lacks audio support, which greatly affects the overall gaming experience. In order to enhance the gameplay and make it more immersive, we need to add audio features to various game events. This issue aims to implement the following audio functionalities:
Create an "audio" folder:
Create a new folder named "audio" in the game's directory to store all the audio files related to different game events.
Audio for wall time:
Add audio to indicate the passage of time while climbing the walls. This audio should play continuously in the background while the character is climbing.
Special audio for climbing on a new stone:
Implement a unique sound effect that plays each time the character successfully climbs onto a new stone. This audio should signify progress and success in the game.
Audio for falling and game over:
Include an audio cue when the character falls and the game ends. This audio should indicate the failure and conclusion of the game, creating a more engaging experience for the player.
Applause sound effect after the game ends:
Add an applause sound effect to play once the game is over. This audio will serve as positive reinforcement and add a sense of accomplishment for the player.
Audio during score display:
Introduce a short audio clip when displaying the final score. This audio should create a satisfying moment for the player and encourage them to improve their performance.
It is expected that the audio files used for these features will be in a compatible format and stored in the "audio" folder added to the game's repository.
Please note that the implementation of audio support may require adjustments to the game's codebase to integrate the
Please add in the bottom of the Readme file thanks to all the contributors (of course you can thank also you)
Please Χ¦ake it look nice. You can be creative!!!
Good Luck