chocolatemelt / fe-cli Goto Github PK
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License: MIT License
Fire Emblem right in your terminal!
License: MIT License
self-explanatory
quite a bit lost, not sure where (likely ncurses stuff)
note: still reachable isn't a problem (see http://invisible-island.net/ncurses/ncurses.faq.html#config_leaks)
see tests/ folder
https://github.com/philsquared/Catch/blob/master/docs/build-systems.md#automatic-test-registration
might be helpful for cmake stuff
We have some existing JSON example schemas, so we just need to implement the methods to read/write them.
Basically:
importObject(Object o) { return someJson; }
exportObject(Json j) { return someObject; }
Default to ~/.config/fe-cli/
Should initialize on startup and read from config file @ ~/.config/fe-cli/config for default save location to read/write
menu items need to actually -do- something!
ideally encrypted/decrypted but not necessary. store locally (perhaps ~/.fe?) and make sure it's easily handled after reading
fe-test and fe-cli compile source files twice, which is a bit much
currently floating in the top left hand side, put it below the splash logo
you can use the row integer for vertical positioning since it's already pointing at the bottom of the logo
Implement an easy class structure for the all classes in the game
not a whole lot of options really, but stuff like configuring controls and where to save files are a good start
Character can't handle feWeaponRank initializations
Might be a problem with feWeaponRank
Setup a utility class for all algorithms necessary in the game
I'm just a visitor for now, however, glancing over the code I notice several points of interest:
saving should be handled as a JSON file and have a default path of ~/.fecli/
decide on JSON structure
currently only works when running the program from the repository root because it uses a relative path; possible to get absolute path?
should be a function of two characters. characters should have an "equipped" item already, so all you have to do is call some member functions and do some math
classes have skills attached to them which will complicate this but thats a good start
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