chrislewiscodes / dithrsupport Goto Github PK
View Code? Open in Web Editor NEWIssue tracking for the Dithr app
Issue tracking for the Dithr app
The app gives a bunch of errors if denied to photo library or camera. In addition, it should be more measured about asking for permission in the first place.
Reported by user
Seems like this should be easy as it's just the regular app with a photo output?
After you snap a photo and it gets saved to the camera roll, if you want to then pull it up to look at it, it gets double-dithered on screen. It might be worth adding a step to the photo-snapping process:
This adds a minimum of one tap to every "shutter release", but since these filters are so variable in how they look as a still, it probably saves time/taps in actual use.
It would be nice to be able to expand and contract the range of "similar" colors in Callout mode. Devices with "Force Touch" could use that to intuitively do this: press harder, get more colors.
This should be the latest in the library, but instead it's showing whatever was the last one you selected in a previous app run
Should be easy as the app collects nothing.
Ideas for configurable app settings:
This is an odd one. I was playing audio to a Bluetooth speaker and it switched to the iPhone speaker when Dithr was the active app. I suppose it has something to do with video recording but the result is the same whether in photo or video mode.
Depending on the photo and college palette, sometimes it is hard to see the distinctions between the different filter options. Especially when editing an old photo, it might be handy to be able to zoom in to 100% to see what pixels look like at full size.
This could either be achieved using the typical pinch-and-zoom process, or something like a press-and-hold on the photo to see the 100% zoom and then then zoom back out to normal mode when the hold is released. The third option is a button, which would clutter the UI but would not reset the callout color in the process.
It appears the FS video frame is not getting upscaled like the rest.
Some filters can show lines along the frame edge. Might be worth adding a few throwaway pixels on all sides.
The final product of video recording often has completely different coloring than what is shown on screen during recording. In particular, pale colors seem to wash out completely to grey while some reds will get oversaturated.
App store still says there's an in app purchase when there's not.
OpenGL has been deprecated for a while
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