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4.0 2.0 2.0 8.47 MB

An android game created with LibGdx. Includes ads, in-app purchases, global leaderboards, achievements, and many more!

Home Page: https://play.google.com/store/apps/details?id=com.christhai.tapmove

Java 100.00%
game enemies android action libgdx box2d android-studio google-play-services google-play in-app-purchase adsense ads leaderboards achievements screenshot game-development gamedev games game-2d tapmove

tapmove's Introduction

TapMove

An android game created by Christopher Thai

You can watch a test gameplay, as of November 12, 2016, here!

OR

You can beta test the game here!

OR

Check out the descriptions in the Google Playstore!

Menu Screen

The menu screen has three options: Play, Store, and Options.

Screenshot Screenshot Screenshot

The contents of each choices are still work in progress, but there will be many cosmetics too choose from. Here is an example of how to buy your favorite color!

Screenshot

How to play

The goal of the game is to stay alive as long as possible. You can tap around your screen to move your character. and your main objective is to avoid black circles while collecting white ones.

There are three ways to die:

  1. Falling off the screen
  2. Colliding into black circles
  3. Running out of time

There are several different types of hostile circles throught the game. As you live longer, more difficult and unique enemies will appear.

[Screenshot of enemies]

Your character has a time limit of 30 seconds. As your timer goes down, the screen will get darker and darker until your counter reaches 0, which then, you will die. To regain some more time, you must collect white orbs that will randomly appear across the map.

[Screenshot of collecting orb goes here]

You are also able to dash, but will use up 25% of your time when used. Dashing is executed by flicking your finger in the direction you want to go. While dashing, your player is immune to death.

[Screenshot of dashing goes here]

About

This game was created by Christopher Thai as a side project. It is planned to release on the Google play store for Androids only.

tapmove's People

Contributors

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Stargazers

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Watchers

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Forkers

omkar-tenkale

tapmove's Issues

how if ,

some people upload this project at theirs google play account

Make dashing feel smooth

The current dashing mechanism feels too clunky and hard to control. Maybe move to a long press instead of a double tap to dash?

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