samplegame-earthwarrior3d's People
Forkers
jzgenius dabingnn yuye-liu ricardoquesada wuzhiming ryeeeeee natural-law fusijie wu-hao cleverlgsliu jack-zhu kerasking rickystone xuzhiwei badwtg1111 fanfannothing colin3dmax bellyabc123 mrjingfu songweb heliclei ajue shujunqiao zzycami gameogre chenjd bigstupidx kk2001 qtx0213 the9an kennir janak-nirmal grossum creativegame mikail90 bogde aboduo skandhas melons codeman001 heyin ninlgde kitoho keyor xjaylee panovr blueplus guozanhua crazyit applideveloper ioyouj phengchen houguohua ufosky vincentpeng unclejoe zeroyou hiepns avrilwepop univan-ahn gchaolove kaisa001 fengyunli treesbug huangdingji zimult xiedantibu kownse lxmxhh chenbk85 liyonghelpme niufuzhen liuyi13-cpu smartboyjia lyh1993 kingpon meirtsvi joejoelzhou stonejiang208 zhuangc bingo235 xiaoxiaodeda liangshiyuan xiaopengs jornason firehot wsbjwjt zjmmjzzjm quatmo ccf19881030 kaldr javatai chlinxxoo ioanniss honghui sun11086 evoup devilwwj coreyao chenzhizsqqsamplegame-earthwarrior3d's Issues
XCODE build error
I can’t build this project in XCODE6. “Lexical or Preprocessor Issue ‘cocos2d.h’file not found”. I add folder “cocos2d”to this project. Some new errors found like this. “Unknown type name 'NSString'”
made windows port for the game
Hey i did windows port of the game , allot of code changes done to support windows visual studio 2012
https://github.com/meiry/Cocos2d-x-EarthWarrior3D-win-desktop-version
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