A simple standalone Rimworld mod manager, written in Rust, because I couldn't get RimPy to work :c
I don't know how to install this
Add path to mod properties? Yeah, need images. Add descriptions?
- Write out inactive and active mods lists
- load in from saved mods lists (inactive and active)
- Add new mods to current mod list upon discovery
In order of importance:
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Make a config file
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Manifest.xml?
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Set Game Version?
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Reload Button
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Folders/Subdividers
- Auto Open on hover with item?
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Coloring
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Saving Backups
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Saving Local Mod Copy
- Idk if windows works...