A Godot Engine plugin that supports playing Ink scripts in adventure games made with Popochiu.
This is inspired by Graham Hayes' AC-Ink-Integration and Deep Entertainment's Escoria Ink Bridge.
When writing scripts in Ink, start the line with the character speaking and a colon:
Player: Hi there, let's test this out!
This plugin is a work in progress.
- Check for objects in the player's inventory
- Add and remove objects from the player's inventory
- Play animations from Ink scripts
- Specify the ink script name in the configuration.
- Remember whether a node was visited in game; don't require variables for each node.