Giter VIP home page Giter VIP logo

makina's People

Contributors

clnhlzmn avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar

Forkers

amigomcu

makina's Issues

Please suppress redundant "self->state = NULL" assignments.

I'd like to use this for very small 8 bit MCUs like STM8 and Pauduk with the SDCC compiler. Unfortunately SDCC does not optimize away the dead assignments, which bloats the generated code considerably.

If I were greedy, I'd also ask for an option to declare the type of the state variable so I could use uint8_t instead of int.

BTW, I really like the description language and the generated code, so clear and clean.

Add support for user specified context types

In the generated struct <machine> { ... } and struct <machine>_event { ... } there is a void *ctx. The user should be able to specify the type of ctx. Maybe it could be passed on the command line (java -jar makina-compiler --machine-context struct my_type input.mkna) or the generated files could use a macro for that variable's type which would have to be defined by the user.

Is generating unreachable code correct?

The generated C for this has unreachable code:

machine unreach;

initial state s {
    on TERMINATE -> .done;
    on I (guard_foo) clear_foo -> done;

    state done {}

    state s1 {
        on I -> done;

        state done {}
    }
}

state done {

}

like so:

static int unreach_s_s1_done(struct unreach *self, struct unreach_event *event) {
        if (!self || !event) return -1;
        switch (event->id) {
        case unreach_event_I:
                if (1) {
                        self->state = NULL;
                        self->state = unreach_s_s1_done;
                        break;
                }
                if (guard_foo(self, event)) {
                        self->state = NULL;
                        clear_foo(self, event);
                        self->state = unreach_s_done;
                        break;
                }
                break;

The if (guard_foo) is unreachable and the C compiler complains about it.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.