cmcpasserby / mayacharm Goto Github PK
View Code? Open in Web Editor NEWMaya integration for PyCharm.
License: MIT License
Maya integration for PyCharm.
License: MIT License
I use the latest version 2.1.3. Windows 64 bit.when run of the command in the mayacharm does not give any output in log mayacharm and maya. Please pay attention to the video.
https://vimeo.com/231829810
Running Windows 7, PyCharm 2018.3 Community Edition, latest MayaCharm, Maya 2019.2
I put C:\Program Files\Autodesk\Maya2019\bin in my path, restated and launched Maya and PyCharm. In Settings, the MayaCharm window is blank...doesn't show any active Maya SDKs. Path to bin is accurate since I'm able to launch Maya by typing 'maya' into Start\Run in Windows. Other users on YouTube have reported this same issue, specifically with Community Edition.
The log window not working on linux based system. No text is shown as output of the commands (for example the output shown in the script editor)
Using fedora 23 with maya 2016 SP3, and using openjdk version "1.8.0_91"
I would like to be able to reload the active PyCharm document in Maya. This would be very useful to allow me to modify Python and Mel documents in PyCharm and reload() OR source "" them in Maya without having to manually execute commands in the Maya script editor. This could hopefully be done by sending a command string to Maya in a similar way to how the current MayaCharm 'Execute Document in Maya' behaves.
Preferred Behavior (pseudo code):
If active PyCharm document is a Python file, import and reload in Maya to catch cases where the py file had not been imported yet:
import(<moduleName>)
reload(<moduleName>)
print "Reloaded <moduleName>"
If active PyCharm document is a Mel file, source it and print out what was sourced in Maya:
mel.eval('source "<melAbsPath>"');
print "Sourced <melAbsPath>";
If maya is started with commandline arguments then the debug functionality in PyCharm does not work. It does not find the maya executable.
Steps to Reproduce:
C:\Program Files\Autodesk\Maya 2017\bin\maya.exe -hideConsole
11:48 AM MayaCharm: no running Maya Instance for "C:\Program Files\Autodesk\Maya2017\bin\maya.exe" found
It seems like the it could be a bug in ProcessUtils in kotlin. Not sure.
I am using the latest version of MayaCharm 3.0 with PyCharm Professional 2018.3 and Maya 2017 Update 5
After ugrading to PyCharm 2019.2 Debug mode no longer works.
Non-debug mode is fine but debug produces the following errors in this order:
# Traceback (most recent call last):
# TypeError: 'NoneType' object is not callable
# r = r.decode('utf-8')
# File "C:/Program Files/JetBrains/PyCharm 2019.2/helpers/pydev\_pydevd_bundle\pydevd_comm.py", line 294, in _on_run
# r = r.decode('utf-8')
# File "C:/Program Files/JetBrains/PyCharm 2019.2/helpers/pydev\_pydevd_bundle\pydevd_comm.py", line 294, in _on_run
# File "C:/Program Files/JetBrains/PyCharm 2019.2/helpers/pydev\_pydevd_bundle\pydevd_comm.py", line 199, in run
# Traceback (most recent call last):
# TypeError: 'NoneType' object is not callable
# try:
# File "C:/Program Files/JetBrains/PyCharm 2019.2/helpers/pydev\pydevd.py", line 133, in _on_run
# try:
# File "C:/Program Files/JetBrains/PyCharm 2019.2/helpers/pydev\pydevd.py", line 133, in _on_run
# def run(self):
# TypeError: 'NoneType' object is not callable
# self.py_db.check_output_redirect()
# File "C:/Program Files/JetBrains/PyCharm 2019.2/helpers/pydev\pydevd.py", line 175, in _on_run
# self.py_db.check_output_redirect()
# File "C:/Program Files/JetBrains/PyCharm 2019.2/helpers/pydev\pydevd.py", line 175, in _on_run
# def run(self):
# File "C:/Program Files/JetBrains/PyCharm 2019.2/helpers/pydev\_pydevd_bundle\pydevd_comm.py", line 199, in run
# Traceback (most recent call last):
# TypeError: 'NoneType' object is not callable
# r = r.decode('utf-8')
# File "C:/Program Files/JetBrains/PyCharm 2019.2/helpers/pydev\_pydevd_bundle\pydevd_comm.py", line 294, in _on_run
# r = r.decode('utf-8')
# File "C:/Program Files/JetBrains/PyCharm 2019.2/helpers/pydev\_pydevd_bundle\pydevd_comm.py", line 294, in _on_run
Hi! When I run the script, I receive this Error in both Maya and PyCharm...
Hello!
It seems that 2020.1 is not yet supported. In 2020.1 the execute commands buttons in the menu remain greyed out.
I have attached to the maya process and started the command port.
I see execute in maya as a run configuration.
I can reach the commandport (from a browser, maya repeats the HTTP header) but when i try to execute in maya from pycharm I get a "Maya connection refused error"
I dont think its firewall related, my pycharm can connect to other servers.
I'm trying to debug our Python code at Maya startup time, in userSetup.py files. With no support for Maya debug configurations, I put a confirmDialog() at the top of userSetup.py, to give me a chance to do the Attach to Process... in PyCharm. However, the attachment won't happen while the confirmation dialog is up. I tried adding a call to maya.utils.processIdleEvents() and a second confirmDialog() after doing the attachment, in hopes that might help, but no.
I'm not sure if the UI confirmDialog() is preventing handling whatever port communication PyCharm is making to the process to connect to the debugger, or if it is simply not attachable until later in startup, after userSetup.py has finished. Is there a way to debug breakpoints in userSetup.py code in the Maya GUI app?
When running code with MayaCharm (debug / run) file is not saved (it happens when running without MayaCharm so if 'mark modified tabs with asterisk' is not turned on (and it is not by default) user does not know what he/she executes.
Hi, I'm having trouble installing the mayaCharm-2019.3_support branch getting the following error
"Fail to load plugin descriptor from MayaCharm-2019.3_support.zip"
I'm installing it by going to Plugins > Install Plugin from Disk
I have unziped the file and the Plugin Content don't seem to mach what is listed on the following page for how a plugin should be structured.
Am I doing something wrong?
Many parts of the app right now, just return early and do not display to the user why, Notifications should be used in these cases to communicate why or cases where this can happen should be reduced
No output from Print statement when running in PyCharm using MayaCharm I could create polygon objects from PyCharm to Maya but I'd like to have some output for its' translation information. What did I miss it?
Using a simple print statement ("Hello World" ) did not show up on debug console nor file.
like title, using plugins store install mayacharm
Hi - I am having difficulty getting PyCharm to connect with Maya via MayaCharm on the Mac. Here are the specs:
MacOS Mojave (10.14.6)
Maya 2019.2
PyCharm Professional 2019.2.6
MayaCharm 3.1.1
I have the correct python interpreter within the MayaCharm preferences set to:
/Applications/Autodesk/maya2019/Maya.app/Contents/bin/mayapy
I have updated my userSetup.py to include the following commands:
import maya.cmds as cmds
if not cmds.commandPort(':4434', query=True):
cmds.commandPort(name=':4434')
When I use "Run -> Attach To Process" the following is executed:
Applications/Autodesk/maya2019/Maya.app/Contents/bin/mayapy /Applications/PyCharm.app/Contents/helpers/pydev/pydevd_attach_to_process/attach_pydevd.py --port 51087 --pid 26474
Process finished with exit code 0
Server stopped.
Then Maya hangs and I have to quit out of PyCharm. I've tried different port numbers (6001) thinking it might be some security restriction on Mojave but to no avail.
Any help or ideas would be awesome!
Thanks,
Tim
confirm = cmds.confirmDialog(title='更新', icon='warning', message="更新前请确定已经保存好场景了",button=['是','否'],defaultButton='否', cancelButton='否',dismissString='否')
code like this,i use chinese or japanese that in unicode,then i run it from pyCharm
the maya output
line 1: SyntaxError: file line 1: Non-ASCII character '\xb8' in file C:/Users/ELMAGN~1/AppData/Local/Temp/MayaCharmTemp12387148987302551673.py on line 1, but no encoding declared; see http://python.org/dev/peps/pep-0263/ for details #
if i just use the command in maya script,it work fine.
so maybe could u add a unicode ,gbk or some other encode method in pluggin settings?
I was using PyCharm 2018.2, and MayaCharm worked nicely.
Recently I upgraded to PyCharm 2019.2, and for some reason I can’t get PyCharm to to connect to Maya. I’m on Windows, running maya 2018.5, PyCharm 2019.2, and MayaCharm 3.0.2
I get this error:
no running Maya Instance for "C:\Program Files\Autodesk\Maya2018\bin\maya.exe" found
I am still able to debug using my old setup and MayaCharm 2018.2, so I was looking at the differences. The old (working) configuration was of type "MayaCharm Runner". This type doesn't exist any more, we have instead a "MayaCharm" configuration type with different information fields to fill in. I don't know whether these types come from pyCharm or MayaCharm, so I'm attaching screen shots of the two.
Also I got a popup suggestion I install MayaCharm Debug Config Factory. Sounds good but I don't know what that is and can't find it anywhere. I attached the a screen grab of the popup.
If you know what I'm doing wrong, please let me know!
please write a document ,how to use it, like:
which version of pycharm maya require, 32bit or 64bit
pycharm project interpreter settings?
host name is 'localhost' or '127.0.0.1'?
buffer size? script tpye? eg:
import maya.cmds as cmds
cmds.commandPort(name= '127.0.0.1:1234', bufferSize = 128000, stp='python')
thanks!
PS: it does not work for pycharm5. , maya2013
tried to run?
import maya.cmds as cmds
def main( ):
cmds.polyCube()
#for ii in dir(cmds): print ii
if name == 'main':
main( )
get error info:
Traceback (most recent call last):
File "test.py", line 13, in
main( )
File "test.py", line 8, in main
cmds.polyCube()
AttributeError: 'module' object has no attribute 'polyCube'
Windows 10, PyCharm 2019.2.5 Professional, MayaCharm 3.1.1, Maya 2019.
If I launch Maya 2019 directly (double-click on maya.exe, or from search bar or any other method), in PyCharm the Run->Attach to Process... command finds it, shows it in a separate ----Maya-- section as "1234567 maya", etc.
But our studio pipeline launches Maya from a batch file, from a line like "C:\Program Files\Autodesk\maya2019\bin\maya.exe". In this case, Attach to Process does not see it, although Task Manager doesn't seem to show any obvious difference in the two Maya processes - Process name and Command line are identical, for instance.
Is there something about how MayaCharm looks for Maya processes that would be failing in the batch-launch scenario?
I made a script to go between all the computers I work on.
Switching computers that have different versions of maya end up getting different ports; so putting the connection script wasn't working out so well using :
import maya.cmds as cmds
if not cmds.commandPort(':4434', query=True):
cmds.commandPort(name=':4434')
Rather than setting the port manually I usually let the mayacharm plugin choose the ports for me. So the ports changed if there was more than one version of maya. (on my laptop I have 2015 and 2018)
This is initiated from userSetup.py
; variables set in there become ingested into maya's globals. Then when Im in maya i can just run mayacharm.connect()
in maya's command line.
The script assumes:
MAYA_LOCATION
which is usually the bin folderI'd like to discuss how we can implement this into this repo. Or possibly create another that stores this script. And if your plugin could point to download it.
userSetup.py
from mayacharm import MayaCharm
mayacharm = MayaCharm()
mayacharm.py
import glob
import re
import os
import sys
import maya.cmds as cmds
import logging
from xml.etree import ElementTree
log = logging.getLogger("MayaCharm")
PLATFORM = sys.platform
# PyCharm allows a configuration path to be set.
# Add our own environment variable to to override where we look
PYCHARM_CONFIG_PATH = "PYCHARM_CONFIG_PATH"
# regex to get find pycharm version from a path
MAYA_VERSION = cmds.about(version=True)
MAYA_LOCATION = os.path.abspath(os.environ["MAYA_LOCATION"])
PORT_FORMAT = "mayaCharm:{port}"
class MayaCharm(object):
def __init__(self, auto=False, product="PyCharm"):
"""Helper class to auto connect to mayaCharm, a plugin for pycharm
https://github.com/cmcpasserby/MayaCharm
Args:
auto (bool): automatically connect on creation
product (str): allow other JetBrains application to send commands.
`Defaults to PyCharm`
"""
self._port = None
self._port_name = None
self._product = product
self.__product_version_re = re.compile("""
[/\\\\] # wrapped in a path
[.]? # only macOS doesnt start with a "."
{product} # <PRODUCT>
(\d+(?:[.]\d+)?) # <VERSION>
[/\\\\] # wrapped in a path
""".format(product=self._product),
re.VERBOSE)
# Optionally allow users to not check the settings at startup
if auto:
self.connect()
def _get_port(self):
"""Try to determine the port configured in mayacharm settings
Returns:
int: Port number
"""
###################
# Get Preferences #
###################
# https://www.jetbrains.com/help/pycharm/directories-used-by-the-ide-to-store-settings-caches-plugins-and-logs.html
# All platforms are stored in the user directory
if PLATFORM == "win32":
glob_path = "%userprofile%"
else:
glob_path = "~"
# Override the path if the environment variable is set
if PYCHARM_CONFIG_PATH in os.environ:
glob_path = os.environ[PYCHARM_CONFIG_PATH]
elif PLATFORM == "darwin":
# mac
# config dir is name of product under the users Library
glob_path += "/Library/Preferences/{product}*"
else:
# windows|linux
# config dir is directly under user folder and precedes with a `.`
glob_path += "/.{product}*/config"
# Find in sub directory
glob_path += "/*/mayacharm.settings.xml"
# Translate user folder
glob_path = os.path.expanduser(glob_path)
glob_path = os.path.expandvars(glob_path)
# Add the product back in.
glob_path = glob_path.format(product=self._product)
glob_paths = glob.glob(glob_path)
if not glob_paths:
log.error("Could not find any settings")
return
mayacharm_settings = {}
for maya_charm_settings_path in glob_paths:
match = self.__product_version_re.findall(maya_charm_settings_path)
if match:
mayacharm_settings[float(match[0])] = maya_charm_settings_path
if not mayacharm_settings:
log.error("Unable to determine version settings")
return
########################
# Evaluate preferences #
########################
# PyCharm version high -> low
ordered_versions = sorted(mayacharm_settings.keys())
ordered_versions.reverse()
# Let the user know if were using assumed old settings
latest_version = ordered_versions[0]
for version in ordered_versions:
tree = ElementTree.parse(mayacharm_settings[version])
root = tree.getroot()
for sdk_info in root.iter("SdkInfo"):
sdk = {}
for option in sdk_info.iter("option"):
key = option.get("name")
value = option.get("value")
sdk[key] = value
if "mayaPyPath" not in sdk and "port" not in sdk:
continue
py_path = sdk["mayaPyPath"]
if MAYA_LOCATION in py_path:
if version != latest_version:
log.info("Settings found in an older "
"version of {product}. Version "
"used is {version}. "
"Latest is {latest_version} ".format(
product=self._product,
version=version,
latest_version=latest_version))
return sdk["port"]
def is_opened(self):
if self._port is None:
return False
return cmds.commandPort(self._port_name, query=True)
def connect(self, refresh=False):
"""Connect to the existing port.
If a port is found, it is cached and used for subsequent connections.
If the settings have changed use `refresh` to update it.
This is done to reduce the amount of system calls
Args:
refresh: Forces a reread of all mayacharm configuration files
Returns:
bool: Connection status
"""
is_opened = self.is_opened()
# If we are already opened do not attempt to make the same
# connection unless refresh is specified.
if is_opened and not refresh:
log.warning("Already opened.")
return True
# We have a port but its not opened and were not
# re-reading the settings.
elif self._port is not None and not is_opened and not refresh:
found_port = self._port
else:
# Treat everything below as a new connection
# Get the port from the current preferences
found_port = self._get_port()
# Early return if no port was found
if not found_port:
log.warning("No preference files found")
return False
# If opened and refresh
# disconnect the current if the port differs
if refresh and is_opened:
if self._port == found_port:
log.info("Same port found in settings. Nothing will be applied")
return True
# Only disconnect if the port has changed
self.disconnect()
self._port = found_port
self._port_name = PORT_FORMAT.format(port=self._port)
existing_ports = cmds.commandPort(listPorts=True, query=True)
if self._port_name in existing_ports:
log.warning("Already connected")
return True
try:
# Attempt to connect to the found port
cmds.commandPort(name=self._port_name)
log.info("Connected {port_name}".format(port_name=self._port_name))
except:
# Creation will only fail if the port exists
# Note: I have not found a good way to get the port number
# Assume port convention is `:port`
found_names = filter(
lambda port_name: (":" + self._port) in port_name,
existing_ports)
if not found_names:
log.error("Failed to find an existing port {port}. "
"Can not create new connection.".format(
port=self._port))
return False
log.warning("Attempting to close existing "
"port {port}".format(port=self._port))
try:
# Attempt to close the existing port so we can open a
# new one with our naming convention
cmds.commandPort(name=found_names[0], close=True)
log.info("Closed {port_name}".format(port_name=found_names[0]))
except:
log.error("Failed to close existing port {port}. "
"Can not create new connection.".format(
port=self._port))
return False
try:
# Re Attempt to connect to the found port
cmds.commandPort(name=self._port_name)
log.info("Connected {port_name}".format(port_name=self._port_name))
return True
except:
log.error("Unable to connect to {port_name} "
"after closing original port".format(
port_name=self._port_name))
return False
def disconnect(self):
"""Disconnect the current connection
Returns:
(bool|None): success of disconnecting. `None if nothing opened`
"""
is_opened = self.is_opened()
if not is_opened:
if self._port:
log.error("{port_name} is not opened.".format(port_name=self._port_name))
else:
log.error("Never connected.")
return
try:
cmds.commandPort(name=self._port_name, close=True)
log.info("Closing {port_name}".format(port_name=self._port_name))
return True
except:
return False
Runtime error
i use maya 2017 with pycharm 2019.2
it's my first time use the mayacharm.
when i Attaching to maya or Debug maya
All will make maya.exe report a Runtime error R6034
i could Run the code,no error
Debug the code ,Runtime error R6034
i try manually connet the debugger
when i import pydevd_pycharm ,Runtime error R6034
so is there something wrong with me or just the pydevd_pycharm ?
Also i pip the pydevd_pycharm in mayapy.exe,is there anything wrong?
when the maya report the Runtime error R6034,it doesn't crash,just work as usual.
when you try again,it wont show anything,but the breakpoint not work the debug not work
MayaCharm not working with PyCharm 2020.2.1
Unable to find in marketplace, local install fails.
I use PyCharm Community Edition 5.0.2 and Maya2014/2016.
"Connects to Maya's log" does nothing. Alt+S or Alt+A also do nothing. Nothing is happened. No error messages, no log messages. No success messages. Nothing.
I am running maya 2017 and 2018 on windows 10. And dont know what I am doing wrong or if I should install a maya SDK to make it work? I get the list Active Maya SDK empty.
Not sure if I have incorrect setup but nearly everytime I send commands to Maya in Debug mode using MayaCharm my debugger pauses at threading.py line 92 and at pydev.settrace in the MayaCharm temp file.
Any suggestions on how to avoid this as it is quite annoying?
Cheers,
Ben
I can not see Maya output of Maya Log in PyCharm window.
(script execution works, I can see output in Maya)
I use Maya 2018 and the newest pro version of PyCharm.
The __file__
variable is not accessible when sending scripts to Maya through MayaCharm Runner, the script in question would run fine in Maya otherwise.
Hi!
Is it possible to have subj? :)
Hi Chris,
Under Maya 2019.2, Maya Charm 3.1.1, mayapy.exe as sdk and Window 10 as operative system: maya log inside PyCharm does not show logger.debug("msg") and logger.info("msg"), . Does I need to consider something more?
I do not know if is a configuration problem or the way is coded the getting of the loggers.
I noticed in #11 , the debugger settings I made in the main MayaCharm settings were similar to those already existing in MayaCharmDebugForm.
Maybe I can make the:
Those "global" options can then be used for "attach to local process" in #11
Pycharm 2019.2 .2.4 . MayaCharm version 3.1.2. OS Windows 10
Hi Chris!
After code execution I get this exception. The code executes correctly but this exception crashes Maya with our custom Log UI opened. Any Idea why this exception happens?
Exception happened during processing of request from ('127.0.0.1', 50156)
# Traceback (most recent call last):
# File "C:\Program Files\Autodesk\Maya2019\bin\python27.zip\SocketServer.py", line 295, in _handle_request_noblock
# self.process_request(request, client_address)
# File "C:\Program Files\Autodesk\Maya2019\bin\python27.zip\SocketServer.py", line 321, in process_request
# self.finish_request(request, client_address)
# File "C:\Program Files\Autodesk\Maya2019\bin\python27.zip\SocketServer.py", line 334, in finish_request
# self.RequestHandlerClass(request, client_address, self)
# File "C:\Program Files\Autodesk\Maya2019\bin\python27.zip\SocketServer.py", line 657, in __init__
# self.finish()
# File "C:\Program Files\Autodesk\Maya2019\bin\python27.zip\SocketServer.py", line 716, in finish
# self.wfile.close()
# File "C:\Program Files\Autodesk\Maya2019\bin\python27.zip\socket.py", line 283, in close
# self.flush()
# File "C:\Program Files\Autodesk\Maya2019\bin\python27.zip\socket.py", line 307, in flush
# self._sock.sendall(view[write_offset:write_offset+buffer_size])
# error: [Errno 10053] An established connection was aborted by the software in your host machine
So 2019.3 has brought lots of issues with how pydev works
some progress has finally been made, and i got a prerelease version for testing
https://github.com/cmcpasserby/MayaCharm/releases/tag/prerelease/vv3.2.1-test.3
Issue resolved, and working versions are available in the plugin marketplace and on the releases page.
When I attempt to debug a script with the plugin I get the following:
7:06 PM MayaCharm: no running Maya Instance for "/mnt/tools/binlinux/aw/maya2016.5.sp2/bin/maya" found
Even though my interpreter is set to:
/mnt/tools/binlinux/aw/maya2016.5.sp2/bin/mayapy
Where I am currently, the /maya script is a custom wrapper that then runs maya.bin. It seems like this isn't looking for the maya.bin proc
For storing info about maya and mayapy installs, as well as the users selected version and commandPort information
Hi
I have a Mayacharm project called Maya2018. All of the debug UI in PyCharm is greyed out, and I am getting this error:
Error running 'Maya2018': Cannot find runner for Maya2018
I should add that I originally had Pycharm 2020.1 installed, and was then advised that I needed PyCharm 2019.2.4 installed to run MayaCharm, and something about downgrading PyCharm broke things for me, but I'm unclear what that might be. I've tried uninstallling and reinstalling - but that does not seem to fix it.
Any idea what that might be, or how to fix it?
Thanks!
Log is working in maya but not in Pycharm. Is possible to get it work?
When starting the MayaCharm plugin, the following messages appears in the event log:
PluginException: ca/rightsomegoodgames/mayacharm/logconsole/MayaLogWindow : Unsupported major.minor version 52.0 [Plugin: ca.rightsomegoodgames.mayacharm
- log
After approx. 30 sec, the following exception appears
PluginException: cannot create class ca.rightsomegoodgames.mayacharm.actions.SendBufferAction" [Plugin: ca.rightsomegoodgames.mayacharm]
- log
Further logs are given for each message in the links provided.
I'm using PyCharm Professional 5.0.4 build PY 143.1919
on Linux based systems, with openjdk (OpenJDK Runtime Environment (IcedTea 2.6.4) (7u95-2.6.4-1~deb8u1)
) and Maya 2016
Removing this option broke some workflows, and made it harder for people that are triggering there code via Maya's UI and not using the run config to execute a file.
Windows 7 x64
Maya 2014
PyCharm Community Edition 2016.1, Build #PC-145.260, JRE: 1.8.0_45-b15 amd64
MayaCharm 2.1
When using the MayaLog, extra lines are being logged which are not present in the actual Maya script editor output.
For example if executing this code:
import maya.cmds as cmds
print cmds.ls(typ='lambert')
The MayaCharm log looks like this:
[u'lambert1']
']
']
']
']
I've also seen some other strange behavior that is hard to repro, such as a lot of whitespace occasionally being added to these extra lines.
Is PyCharm Professional still required for MayaCharm? In theory, the Community edition can "Attach to Process..." to a local (not remote) process, but doesn't know how to detect Maya's "mayapy" as a running Python process to attach to? Does whatever MayaCharm's addition into Pycharm's process discovery routines still require Professional?
Out of curiosity, what criteria does stock PyCharm use to find eligible local processes to Attach... to?
Windows 7 x64
Maya 2014
PyCharm Community Edition 2016.1.2, Build #PC-145.844, JRE: 1.8.0_45-b15 amd64
MayaCharm 2.1
I'm not sure if this is intended functionality, but Execute Document (Alt-A) seems to only work if the document is saved to disk. Any pending modifications will not be picked up. I believe Execute Document used to work regardless of whether you'd saved the file or not, and that would be the desired functionality.
Hi!
I'm using Maya 2017 update 1 and the latest pycharm community (2019.1). I'm downloading the plugin directly from the market so I'm also running its latest version.
Right now I have my SDK set to "...\Maya2017\bin\mayapy.exe" and I'm opening the correct port on maya's side. If I go to "attach to process" I see "...\Maya2017\bin\maya.exe" and I can successfully attach to it.
Still, I don't seem to be able to execute the document (or selection). The hotkeys won't do anything and both options on the "Run" menu are greyed out. The "Connect to maya's log" is not greyed out though.
I've also tried downloading older versions here but still it doesn't work. Also tried adding my current file on the run configuration but didn't seem to do anything either.
Any help is appreciated :) Thanks
def tomaya():
print "dd"
maya = tomaya()
if I execute selection to maya can you add "print maya " at end
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.