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zerohour's Issues

Crushing Marauder With Overlord Creates Indestructible Wreck

Description:

  • A crushed Marauder lingers indefinitely on the map.

Classes:

GLATankMarauder
Demo_GLATankMarauder
Slth_GLATankMarauder
Chem_GLATankMarauder

Steps to reproduce:

  • Run over a Marauder with an Overlord.

Notes:

  • The wreck can only be deleted by placing a scaffold over it.
  • The wreck may continue driving, running over infantry and firing.
  • Slth_GLATankMarauder is not buildable in game

Heroic Pathfinders And Jarmen Kell Don't Use Red Tracers

Description:

  • Vet 3 sniper units (Pathfinder, Jarmen Kell, etc.) do not consistently use red tracers.

Classes:

USAPathfinderSniperRifle
CINE_USAPathfinderSniperRifle

GLAJarmenKellRifle
GLABikerKellSniperRifle
GC_Slth_GLAJarmenKellRifle
CINE_GLAJarmenKellRifle

GC_Slth_QuadCannonSnipeGun

Steps to reproduce:

  • Reach vet 3 with a Pathfinder or Jarmen Kell and fire their weapons.

Notes:

  • This may be intentional to conceal sniper units, however, the Sniper Attack ability of Jarmen Kell does still use a red tracer anyway.
  • This bug can be fixed by adding (or removing) the VeterancyFireFX entry to the weapons.

GLA Base Defense Hole Sufficient For Player Survival

Description:

  • Base defenses do not have to be destroyed to kick a player. However, if there is a GLA Hole of a Tunnel Network or Stinger Site left, the player will survive until the Hole is deleted by completing construction.

Classes:

GLAHole

GLATunnelNetwork
Demo_GLATunnelNetwork
Slth_GLATunnelNetwork
Chem_GLATunnelNetwork
GC_Slth_GLATunnelNetwork
GC_Chem_GLATunnelNetwork
Boss_TunnelNetwork

GLATunnelNetworkNoSpawn

GLAStingerSite
Demo_GLAStingerSite
Slth_GLAStingerSite
Chem_GLAStingerSite
GC_Slth_GLAStingerSite
GC_Chem_GLAStingerSite

Steps to reproduce:

  • Destroy a Tunnel Network or Stinger Site to the hole and sell all other buildings. Wait until the Worker rebuilds the base defense.

Notes:

  • Rebuilding can be stopped by pressing S or using the Stop command.

Demo General Terrorist Does Not Explode When Crushed, Burned Or Blown Up

Description:

  • The Demo General's Terrorist only does damage when it suicides, making it the worst Terrorist in some sense.

Classes:

Demo_GLAInfantryTerrorist

Steps to reproduce:

  • Run over a Demo Terrorist.

Notes:

  • The DeathTypes flag in the FireWeaponWhenDeadBehavior should be set to NONE +SUICIDED +CRUSHED +SPLATTED +LASERED +BURNED +EXPLODED

Demo And Tox Rebel Ambush Tooltips Are Wrong

Description:

  • The Rebel Ambush tooltip in the general's promotion menu for any faction says the player gets 4/8/16 Rebels. The Demo General actually gets 4/6/10 Rebels. The Toxin General actually gets Toxin Rebels.

Classes:

SCIENCE_RebelAmbush1
SCIENCE_RebelAmbush2
SCIENCE_RebelAmbush3
Chem_SCIENCE_RebelAmbush1
Chem_SCIENCE_RebelAmbush2
Chem_SCIENCE_RebelAmbush3

Steps to reproduce:

  • Read the tooltips and compare with the spawned Rebel count.

Notes:

  • CONTROLBAR:Chem_ToolTipGLAScienceRebelAmbush exists as tooltip in the game files, but is never used.

Frenzy-Scan Bug

Description:

  • Allows the player to reveal an area using the Frenzy ability.

Classes:

SuperweaponFrenzy
Early_SuperweaponFrenzy

Steps to reproduce:

  • Use Frenzy ability in fog of war.

Notes:

  • This is especially effective with random factions when playing as the Infantry General, who gets the ability at rank 1.
  • The enemy will be able to hear the ability being used, thus revealing your faction as Infantry General.
  • This bug can be fixed by reducing the abilties ViewObjectRange to 0.

Some Avengers Can Retaliate

Description:

  • The vUSA Avenger will never retaliate. The other Avengers will retaliate if the option is enabled.

Classes:

AirF_AmericaTankAvenger
SupW_AmericaTankAvenger
Lazr_AmericaTankAvenger
Boss_TankAvenger

Steps to reproduce:

  • Let an Avenger of different faction be attacked by a high range unit with Retaliation option enabled.

Notes:

  • None of the Avengers should retaliate, since the blue laser is only usefull as support.
  • CANNOT_RETALIATE flag is missing from KindOf entry.

Base Defenses Missing Demoliton Upgrade Icon

Description:

  • The Demo General's Tunnel Networks and Stinger Sites are missing the upgrade icon for the Demolition upgrade.

Classes:

Demo_GLATunnelNetwork
Demo_GLAStingerSite

Steps to reproduce:

  • Click on a Demo General's Tunnel Network or Stinger Site.

Notes:

  • The upgrade icon should just go over the Camo Netting upgrade position.
  • Players can still tell apart the Tunnel Networks and Stinger Sites, except the Toxin Stinger Site and the Demo Stinger Site due to the missing Camo Netting icons.

Air Force General Avenger Receives 30% More Damage From Jet Missiles

Description:

  • The Airforce General's Avenger takes 30% more damage from jet missiles than the other Avengers.

Classes:

AirF_AmericaTankAvenger

Steps to reproduce:

  • Fire with a King Raptor on different Avengers.

Notes:

  • AntiAirVehicle armor should be replaced with AvengerArmor

Infantry General Gattling Tank Listed Under Tank General In World Builder

Description:

  • The Infantry General's Gatling Tank is listed under "ChinaTankGeneral" in the World Builder.

Classes:

Infa_ChinaTankGattling

Steps to reproduce:

  • Search for Infa_ChinaTankGattling under ChinaTankGeneral in the World Builder.

Notes:

  • Side entry should be ChinaInfantryGeneral instead of ChinaTankGeneral.
  • Infa_ChinaTankGattling cannot be build in game, but it should not be removed for backward compatibility.

Combat Bike Has Disabled Suicide Ability Button

Description:

  • Combat Bikes get a broken Suicide ability button once the Demoliton upgrade was researched. Newly build Combat Bikes will not show the ability. Changing riders hides the ability as well. Jarmen Kell on a bike temporarily loses the Sniper Attack ability to this.

Classes:

Demo_GLAVehicleCombatBike

Steps to reproduce:

  • Build a Combat Cycle. Put Jarmen Kell on it. Purchase the Demolition upgrade. Attempt to use the Sniper Attack. Then do a switcheroo with another throw-away unit and put Jarmen Kell back on the Bike.

Notes:

  • The Demo Bike should be able to use this ability.
  • In fact, all Terrorists and Terror Bikes should be able to suicide on demand.

Saboteur Uses Wrong Art For Sabotage Building-Ability

Description:

  • The Sabotage Building ability does not use the intended artwork, but is a duplicate of the Saboteur's portrait instead.

Classes:

Command_SabotageBuilding

Steps to reproduce:

  • Compare the Sabotage Building button with the Saboteur's portrait.

Notes:

  • SUEnterbldg has to replace SUSaboteur

Toxin General Terrorist Without Anthrax Beta Upgrade Creates No Poison Cloud

Description:

  • A Toxin Terrorist without Anthrax Beta and Anthrax Gamma upgrade does not create any poison cloud. It is supposed to create a green poison cloud.
  • A Toxin Terrorist with Anthrax Gamma upgrade will create a pink poison cloud with Anthrax Gamma upgrade when poisoned etc, but not a green or blue poison cloud without Anthrax Gamma when poisoned etc.

Classes:

Chem_GLAInfantryTerrorist

Steps to reproduce:

  • Capture a Toxin General's Barracks and build a Toxin Terrorist.
  • Blow him up. Observe the lack of a green poison cloud.
  • Poison a Toxin Terrorist with and without Anthrax Beta upgrade.

Notes:

  • Bug can be fixed by changing a StartsActive from no to yes.

Demo General Infantry Play Terrorist Sound Effect When Killed

Description:

  • Demo General's Infantry units play the blown up Terrorist sound effect when killed with an explosive, despite not doing any additional damage.

Classes:

Demo_GLAInfantryWorker
Demo_GLAInfantryRebel
Demo_GLAInfantryTunnelDefender
Demo_GLAInfantryStingerSoldier
Demo_GLAInfantryJarmenKell
Demo_GLAInfantryAngryMobPistol01
Demo_GLAInfantryAngryMobRock02
Demo_GLAInfantryAngryMobMolotov02
Demo_GLAInfantryHijacker
Demo_GLAInfantrySaboteur

Steps to reproduce:

  • Blow up any Demo General's infantry units with a Black Napalm Mig.

Notes:

  • Demo_GLAInfantryHijacker and Demo_GLAInfantrySaboteur are not buildable in game.

Boss Infantry Inconsistencies

Description:

  • The Boss General's Pathfinders will retaliate if the option is enabled.
  • The Boss General's Hackers hack 25% faster instead of 10% faster as other non-Super Hacker Hackers.
  • The Boss General's Black Lotus has 25% less health than other Black Lotuses.
  • The Boss General's Jarmen Kell has 25% less fog vision than other Jarmen Kells.

Classes:

Boss_InfantryPathfinder
Boss_InfantryHacker
Boss_InfantryBlackLotus
Boss_InfantryJarmenKell

Steps to reproduce:

Notes:

  • CANNOT_RETALIATE to KindOf
  • CashUpdateDelayFast from 1500 to 1800.
  • MaxHealth and InitialHealth from 150.0 to 200.0.
  • ShroudClearingRange from 300 to 400.

Demo General Battle Bus Is Deleted Without Dealing Damage When Suicided

Description:

  • Using the Suicide ability with the Battle Bus does no damage and just deletes the vehicle without wreck.
  • Blowing up the Battle Bus with a Terrorist deletes the Bus entirely as well.

Classes:

Demo_GLAVehicleBattleBus

Steps to reproduce:

  • Suicide a Battle Bus next to an enemy.
  • Blow up a Battle Bus with a Terrorist.

Notes:

Mini-Gunner Has Broken Sound And Fire Animation When Aiming At Airborne Targets

Description:

  • The Minigunner uses the Red Guards rifle style recoil animation when firing.
  • When firing at airborne targets only, the tracer emerges from the feet of the Minigunner instead his weapon.
  • When firing at airborne targets only, the Minigunner uses the weapon sound effect of the Gatling Tank instead of his normal effect.

Classes:

Infa_ChinaInfantryMiniGunner
Infa_MiniGunnerGunAir

Steps to reproduce:

  • Fire at airborne targets with a Minigunner and observe the sound effect and tracers.

Notes:

  • Adding a AnimationSpeedFactorRange entry to the USING_WEAPON_X animations can make the firing animation look more reasonable.
  • The tracers can be fixed by adding the WeaponFireFXBone and WeaponMuzzleFlash entries for the SECONDARY weapon slot to the Minigunner.
  • FireSound should be changed from GattlingTankWeapon to RedGuardMinigunnerWeapon.

Destroyed Scud Storm Always Creates Green Poison Cloud

Description:

  • When a Scud Storm is destroyed, it will create a green poison cloud, no matter what faction or upgrade.

Classes:

GLAScudStorm
Demo_GLAScudStorm
Slth_GLAScudStorm
Chem_GLAScudStorm
Boss_ScudStorm
GC_Slth_GLAScudStorm
GC_Chem_GLAScudStorm

Steps to reproduce:

  • Destroy a Scud Storm with Anthrax Beta or Anthrax Gamma upgrade.
  • Destroy a Demo General's Scud Storm.

Notes:

  • Demo General should not create any poison cloud.

Detached Floating Object Orbits Avenger Model When Moving

Description:

  • Part of the driver cabin mounted gun is linked to the wheels, thus leading to a spinning detatched pixel when moving.

Classes:

AmericaTankAvenger
AirF_AmericaTankAvenger
SupW_AmericaTankAvenger
Lazr_AmericaTankAvenger
Boss_TankAvenger

Steps to reproduce:

  • Move an Avenger.

Notes:

Worker Has Disabled Suicide Button Before Demolitions Upgrade

Description:

  • The Suicide ability is shown on the Demolition General's Worker before the upgrade was bought, even though it is not shown on most other units.

Classes:

Demo_GLAInfantryWorker

Steps to reproduce:

  • Click on a Worker before the Demolitions upgrade was researched.

Notes:

  • Developers probably struggled to get this to work with the Fake Buildings command set. Solution is possible however.

Emerging Sneak Attack Uses Tunnel Network Portrait

Description:

  • The emerging Sneak Attack uses the portrait of a Tunnel Network instead of a Sneak Attack.

Classes:

GLASneakAttackTunnelNetworkStart
Demo_GLASneakAttackTunnelNetworkStart
Slth_GLASneakAttackTunnelNetworkStart
Chem_GLASneakAttackTunnelNetworkStart

Steps to reproduce:

  • Use the Sneak Attack ability and click on the Sneak Attack immediately.

Notes:

  • Only GLASneakAttackTunnelNetworkStart and GLASneakAttackTunnelNetwork are used in skirmishes or multiplayer. They differ in their KindOf, StructureBody, CreateObjectDie values and reflect earlier builds of the game.
  • GLASneakAttackTunnelNetwork etc. use the correct portrait.

Toxin Shells Lose Projectile Explosion Effect After Anthrax Upgrade

Description:

  • Toxin Shells are missing the explosion particle effect once upgraded to Anthrax Beta or Anthrax Gamma.

Classes:

ToxinShellWeaponUpgraded
Chem_ToxinShellWeaponGamma

Steps to reproduce:

  • Purchase Toxin Shells and force fire the ground with a Scorpion or Marauder. Observe the green explosion on top of the green poison cloud.
  • Then purchase Anthrax Beta or Anthrax Gamma and force fire the ground.

Notes:

Boss Avenger Inconsistencies

Description:

  • The Boss General's Avenger uses the move start sounds of the Paladin instead of the Humvee.
  • The Boss General's Avenger cannot be ordered to target air units.
  • The Boss General's Avenger is vulnerable to air units while being very tough against ground units.
  • The second Point Defense Laser of the Boss Avenger has 0 scan rate defined, which will lead to both lasers zapping the same missiles, thus being less efficient.
  • The Boss General's Avenger can not vet up.

Classes:

Boss_TankAvenger

Steps to reproduce:

  • Order the Boss Avenger to move and listed to the sound effect.
  • Attempt to force fire an allied airborne unit with the Boss General's Avenger.
  • The mounted turret will however still automatically engage nearby enemy air units.
  • Fire loads of missiles at once at the Boss Avenger and observe the PDL.
  • Keep destroying Chinooks with a Boss General's Avenger.

Notes:

  • PaladinTankMoveStart should be changed to HumveeMoveStart.
  • To fix add AvengerAirLaserDummy and VoiceAttackAir
  • Armor type should be AvengerArmor and health should be 300 instead of 500.
  • Subdual health should probably be 600. This applies to all Avengers.
  • Secondary PDL scan rate should be 100 instead of 0.
  • The IsTrainable flag should be set to yes.

Tomahawk Launchers Have Reversed Order For Battle And Scout Drone Upgrade

Description:

  • All Tomahawk Launhers have the upgrade icons for Scout Drone and Battle Drone reversed compared to any other USA vehicle.
  • The Boss General's Tomahawk Launcher has the upgrade icons for Hellfire Drone and Advanced Training reversed.

Classes:

AmericaVehicleTomahawk
AirF_AmericaVehicleTomahawk
SupW_AmericaVehicleTomahawk
Lazr_AmericaVehicleTomahawk
Boss_VehicleTomahawk

Steps to reproduce:

  • Select a Boss General's Tomahawk Launcher.

Notes:

  • To fix, swap the icon 1 and 2.
  • To fix the Boss, swap the icon 3 and 4.

Non-vanilla USA Avengers Benefit From Composite Armor

Description:

  • The non-vUSA Avengers gain 33% extra health from the Composite Armor upgrade.

Classes:

AirF_AmericaTankAvenger
SupW_AmericaTankAvenger
Lazr_AmericaTankAvenger
Boss_TankAvenger

Steps to reproduce:

  • Fire with a Crusader on different types of Avengers with Composite Armor.

Notes:

  • The Avenger is arguably not a tank and therefore should not receive a health bonus from Composite Armor, which specifies to give extra "armor" to tanks.
  • None of the Avengers show the upgrade icon. In fact, it is commented out in code for most of them.

Demo General Vehicle Destruction Effect Glitches

Description:

  • Blowing up Demo General's vehicles does not correctly produce wrecks and is very inconsistent. Some of them are flung around randomly on death like a Terrorist.

Classes:

Demo_GLATankScorpion
Demo_GLATankMarauder
Demo_GLAVehicleTechnicalChassisOne
Demo_GLAVehicleRadarVan
Demo_GLAVehicleQuadCannon
Demo_GLAVehicleToxinTruck
Demo_GLAVehicleRocketBuggy
Demo_GLAVehicleScudLauncher
Demo_GLAVehicleBattleBus

Steps to reproduce:

  • Blow up Demo General's vehicles.

Notes:

Boss Helix Inconsistencies

Description:

  • The Boss General's Helix is missing the upgrade icons for the Napalm Bomb and Black Napalm upgrades.
  • The Boss General's Helix has 50% more guard mode range than other Helixes.
  • The Boss General's Helix uses the Chinooks build cost and build time instead of the expected values from the normal China faction.
  • The Boss General's Helix uses the Chinooks rotor blade sound effects when shot down.
  • The Boss General's Helix uses the Dragon tanks Fire Storm voice line when ordered to drop a Napalm Bomb.

Classes:

Boss_VehicleHelix

Steps to reproduce:

  • Build and select a Helix as Boss General.

Notes:

  • Adjust the mentioned values to whatever the normal China Helix is using.

Microwave-Supply Drop Zone-Bug

Description:

  • Allows the player to call in the supply drop plane immediately after a Supply Drop Zone is completed instead of having to wait for the first 2 minutes.

Classes:

AmericaSupplyDropZone
AirF_AmericaSupplyDropZone
SupW_AmericaSupplyDropZone
Lazr_AmericaSupplyDropZone

AmericaTankMicrowave
AirF_AmericaTankMicrowave
SupW_AmericaTankMicrowave
Lazr_AmericaTankMicrowave

Steps to reproduce:

  • no details for exploitable bug

Notes:

  • This bug can be fixed by making the Supply Drop Zone immune to SUBDUAL_BUILDING damage.

Destroyed Toxin Tractor Always Creates Green Particles

Description:

  • When a Toxin Tractor is destroyed, it will create a green poison cloud, no matter what upgrade.

Classes:

GLAVehicleToxinTruck
Demo_GLAVehicleToxinTruck
Slth_GLAVehicleToxinTruck
Chem_GLAVehicleToxinTruck
GC_Chem_GLAVehicleToxinTruck

CINE_GLAVehicleToxinTruck

Steps to reproduce:

  • Destroy a Toxin Truck with the Anthrax Beta or Anthrax Gamma upgrade.
  • Destroy a vet 3 Toxin Truck.

Notes:

Vet 3 Jarmen Kell Has Tracer For Sniper Attack But Not For Normal Attack

Description:

  • When using the Sniper Attack ability with Jarmen Kell, the tracer emerges from his feet instead of the rifle muzzle.

Classes:

GLAJarmenKellRifle
GLABikerKellSniperRifle
GC_Slth_JarmenKellBullet

CINE_GLAJarmenKellRifle

Steps to reproduce:

  • Use the Sniper Attack ability on an enemy vehicle and carefully observe the tracer.

Notes:

  • This bug can be fixed by adding the WeaponFireFXBone and WeaponMuzzleFlash entries for the SECONDARY weapon slot of the Jarmen Kell classes.

Terrorist And Bomb Truck Missing Suicide Ability

Description:

  • The Demo General's Terrorists and Bomb Trucks are missing the command for the Suicide ability.

Classes:

Demo_GLAInfantryTerrorist
Demo_GLAVehicleBombTruck

Steps to reproduce:

  • Attempt to Suicide a Terrorist or Bomb Truck with the Suicide Ability.

Notes:

  • The Bomb Truck has the upgrade icon for the Demolitions upgrade. The Terrorist has not.
  • The units should not do extra damage, but this would make mass suiciding different unit types at once possible :)

Toxin General Terrorist Does Extra Damage Before Anthrax Gamma Upgrade

Description:

  • A Toxin Terrorist without Anthrax Gamma upgrade does extra damage. This extra damage also affects other Toxin Terrorists. It also no longer always creates the poison cloud, but only on certain death types.

Classes:

Chem_SuicideWeapon
Chem_SuicideWeaponBeta
Chem_SuicideWeaponGamma

Steps to reproduce:

  • Target a Toxin Terrorist with another Toxin Terrorist before and after purchasing the Anthrax Gamma upgrade.

Notes:

  • The DeathTypes flag in the FireWeaponWhenDeadBehavior should be set to NONE +SUICIDED +CRUSHED +SPLATTED +LASERED +BURNED +EXPLODED
  • OCL = INITIAL Chem_PoisonFieldGammaLarge - this is an object and not an OCL. <- clean up

Camo-Netted Palace Not Revealed When Garrisoned Troops Fire

Description:

  • When upgraded with Camo Netting, the Palace is not revealed while garrisoned units are firing.

Classes:

Slth_GLAPalace

Steps to reproduce:

  • Stand near an enemy stealthed Palace garrisoned with Tunnel Defenders.

Notes:

  • The Palace is intended to be shown in code, however, the ATTACKING flag of a building is not set when garrisoned units are firing.
  • Force-Firing with some weapons can reveal the Palace, however, units like Quad Cannons cannot do this since their weapons do no splash damage.
  • This bug can be fixed by adding the RIDERS_ATTACKING flag to the StealthForbiddenConditions entry of the StealthUpdate module.

Quad Cannon-ECM-Bug

Description:

  • Unvetted Quad Cannons are very susceptible to the ECM Tanks vehicle disabler beam. Vetted Quad Cannons however cannot be disabled at all.

Classes:

GLAVehicleQuadCannon
Demo_GLAVehicleQuadCannon
Slth_GLAVehicleQuadCannon
Chem_GLAVehicleQuadCannon

Steps to reproduce:

  • Fire with an ECM Tank on a Quad Cannon.

Notes:

  • This bug was caused by a buff to the Quad Cannons health from 220 to 300, where it was forgotten to adjust the subdual health accordingly.
  • The campaign only units GC_Slth_GLAVehicleQuadCannon and GC_Chem_GLAVehicleQuadCannon do not have subdual health defined at all and are still using the unbuffed 220 health. The CINE_GLAVehicleQuadCannon unit still uses the original 180 health from Generals.
  • This bug can be fixed by setting the SubdualDamageCap entry to 600 as intended.

Suicide Ability Button Is Placed Inconsistently

Description:

  • Command sets have the Suicide ability not aligned, preventing mass simultaneous suicide of different unit types.

Classes:

Demo_GLAxxx

Steps to reproduce:

  • Select multiple unit types at once and try to suicide.

Notes:

  • The button should be at position 12, and some other command sets need to be re-alligned across the GLA factions.

Boss Tomahawk Launcher Never Drops Scrap

Description:

  • The Boss Generals Tomahawk Launcher never drops scrap.

Classes:

Boss_VehicleTomahawk
GC_Chem_GLAVehicleScudLauncher

Steps to reproduce:

  • Kill a Boss General's Tomahawk Launcher as GLA with a GLA unit.

Notes:

  • USA05 Toxin Scud Launcher is also affected.
  • The other Tomahawk and Scud Launchers use ModuleTag SalvageData as module name, which contains a space character. It should be ModuleTag_Salvage for consistency with all other units.

Technical Has To Recenter Turret To Suicide

Description:

  • When ordering the Technical to suicide, the turret has to re-allign to face directly forward before the vehicle explodes.

Classes:

Demo_GLAVehicleTechnical

Steps to reproduce:

  • Fire at a target behind the technical and then use the Suicide ability.

Notes:

  • It may take up to 0.75 seconds before the Technical explodes in case it was just firing at something directly behind it.
  • Not a bug with any other unit.

Demo Rocket Buggy Loses Red Missile Detonation Effect After Buggy Ammo Upgrade

Description:

  • The Demo General's Rocket Buggy loses the red missile explosion effect when upgraded with Buggy Ammo.

Classes:

Demo_GLAVehicleRocketBuggy

Steps to reproduce:

  • Fire with a Demo General's Rocket Buggy before and after the Buggy Ammo upgrade and observe the explosion effect.

Notes:

  • A new BuggyRocketREDWeaponUpgraded should be added which contains the ProjectileDetonationFX of BuggyRocketREDWeapon.
  • ProjectileDetonationFX entry is duplicated in BuggyRocketWeaponUpgraded.

Mini-Gunner Has Broken Squish Detection

Description:

  • The Minigunner is the only infantry unit that is missing the SquishCollide module.
  • The SquishCollide module is responsible for checking collision with vehicles: when a vehicle runs over the Infantry unit, it dies.
  • Running over units without SquishCollide module partially still works, but instead of hitting the infantry model anywhere, the center of the vehicle has to collide with the unit.

Classes:

Infa_ChinaInfantryMiniGunner

Steps to reproduce:

  • Try to run over a Minigunner, especially while he is moving around.

Notes:

  • While this bug makes the Minigunner slightly harder to crush, it seems bad to keep the bug around for balancing reasons, as the micro-management required to run over infantry units should always be rewarded.

GLA Buildings Don't Create Scrap

Description:

  • GLA buildings do not create scrap consistently. A Tunnel Network will not create scrap while a Stinger Site does.

Classes:

GLATunnelNetwork
Demo_GLATunnelNetwork
Slth_GLATunnelNetwork
Chem_GLATunnelNetwork
GC_Slth_GLATunnelNetwork
GC_Chem_GLATunnelNetwork
Boss_TunnelNetwork

GLATunnelNetworkNoSpawn

GLADemoTrap
Demo_GLADemoTrap
Slth_GLADemoTrap
Chem_GLADemoTrap
GC_Slth_GLADemoTrap
GC_Chem_GLADemoTrap

GLAScudStorm
Demo_GLAScudStorm
Slth_GLAScudStorm
Chem_GLAScudStorm
Boss_ScudStorm
GC_Slth_GLAScudStorm
GC_Chem_GLAScudStorm

Steps to reproduce:

  • Kill an enemy vehicle with any of these buildings.

Notes:

  • To fix, the SALVAGER has to be added the the KindOf entry.
  • Stinger Sites still produce scrap, because the Stinger Troopers use the SALVAGER flag.
  • Demo Stinger Site should also add the SALVAGER flag, since it can kill objects by Suicide ability.

Scud Storm Always Creates Green Particles When Firing

Description:

  • The particle effects of a firing a Scud Storm are always green, no matter what faction or upgrade.

Classes:

GLAScudStorm
Demo_GLAScudStorm
Slth_GLAScudStorm
Chem_GLAScudStorm
Boss_ScudStorm
GC_Slth_GLAScudStorm
GC_Chem_GLAScudStorm

Steps to reproduce:

  • Fire a Scud Storm with the Anthrax Beta upgrade and observe the launching missiles. Then observe the exploding missiles.
  • Fire a Demo General's Scud Storm.

Notes:

  • Anthrax Beta should create blue particle effects. Anthrax Gamma should create pink particle effects.
  • Demo General should not use any particles as the missiles don't leave any poison clouds either.

Gamma Toxin Streams Create Green Particles When Clearing Buildings

Description:

  • When clearing a building as Toxin General, green particles are created when upgraded with Anthrax Gamma. Without Anthrax Gamma, the particles were already blue.

Classes:

GC_Chem_GLARebelGunGamma
Chem_TunnelNetworkGunGamma
Chem_ToxinTruckGunGamma
Chem_ToxinTruckGunGammaPlusOne
Chem_ToxinTruckGunGammaPlusTwo

Steps to reproduce:

  • Clear a building with any of the units of the Toxin General and observe the particle color.

Notes:

  • Particle color should depend on upgrade. Anthrax Beta creates blue particles and Anthrax Gamma should create pink particles.
  • Toxin Tractors of the other GLA factions already create the proper particle color depending on the upgrade.

Scud-Bug

Description:

  • Allows the player to continuously fire a Scud Storm without having to wait for the super weapon timer to run out.

Classes:

GLAScudStorm
Demo_GLAScudStorm
Slth_GLAScudStorm
Chem_GLAScudStorm
Boss_ScudStorm
GC_Slth_GLAScudStorm
GC_Chem_GLAScudStorm

Steps to reproduce:

  • no details for exploitable bug

Notes:

  • This bug cannot be performed while GenTool is running.
  • This bug can be fixed by changing the primary weapon of the Scud Storm to a secondary weapon.
  • Fixed in 7cf198f

Supply Truck Has Extremely Low Mass

Description:

  • The mass of a China Supply Truck is only 5.0. This value is normally used by infantry units.
  • This low mass makes the Supply Truck prone to be shoved around unreasonably far (multiple screens sometimes) by explosions, Sneak Attacks and Stealth Fighters.

Classes:

ChinaVehicleSupplyTruck
Nuke_ChinaVehicleSupplyTruck
Infa_ChinaVehicleSupplyTruck
Tank_ChinaVehicleSupplyTruck
Boss_VehicleSupplyTruck
ToxicSupplyTruck

Steps to reproduce:

  • Fire a MOAB on a Supply Truck. Alternatively, place a Sneak Attack near a Supply Truck.

Notes:

  • The mass of most civilian cars is 30.0. The mass of a GLA Technical is 40.0. The mass of a USA Humvee 50.0.
  • ToxicSupplyTruck is a campaign only unit with the same bug.

Build Scorpion Tank-Button Misspelling

Description:

  • The name of the button to build the Demo General's Scorpion Tank is misspelled.

Classes:

Demo_Command_ConstructGLATankScorpion

Steps to reproduce:

  • none

Notes:

  • Compare:
Demo_Command_ConsturctGLATankScorpion
Demo_Command_ConstructGLATankScorpion

Demo General Jarmen Kell Repeats Voice Line When Planting Timed Demo Charge

Description:

  • When using the Timed Demo Charge, Jarmen Kell erroneously repeats a voice line when he arrives at the target.

Classes:

Demo_GLAInfantryJarmenKell

Steps to reproduce:

  • Plant a timed demo charge with Jarmen Kell.

Notes:

  • This bug does not happen for Colonel Burton or Jarmen Kells Remote Demo Charge.
  • UnpackSound should be changed from DemoKellVoiceAttackDemo to ColonelBurtonPlantCharge.

Scud Storm Does Not Damage Itself

Description:

  • A Scud Storm does not damage itself when fired at its own position. Particle Cannons and Nuke Silos do.

Classes:

ScudStormDamageWeapon
ScudStormDamageWeaponUpgraded
Chem_ScudStormDamageWeaponGamma
Demo_ScudStormDamageWeapon

Steps to reproduce:

  • Fire a Scud Storm at itself.

Notes:

  • Still damages other allied Scud Storms.
  • To fix, add the SELF flag to the RadiusDamageAffects entry.

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