multiplayer capture the objective, emoji style.
I started this in my spare time to learn how to do some networking in games, and finsihed it for a communications media 20 assignment. I then did some updates to it for a communcations media 30 assignment, here's the outcome of that.
- LWJGL
- LibGDX
- Kryo
- Kryonet
Please see the file called LICENSE.
Releases: https://github.com/connorbrez/hue./releases
You MUST have the latest version of java to run.
Server must be run from the terminal
java -jar path/to/hue-server.jar
here is the default config.properties
PORT = 61519
MAX_PLAYERS = 10
MAX_EXP = 1000
GAMEMODE = 0
AREA = 5000
EXP_GEN = 2000