Hi. I tried to thresh the rapeseed and the following error appeared. However, he started working with the high blade without threshing and did not follow the path but went on the long side. the route started at the bottom along the short side to finish on the opposite side. Shortly after he stopped in the field.
https://i.imgur.com/2ltog0z.png
2021-12-24 19:14 ---loading HL GUI Menue v0.2 Beta (by HappyLooser)---
2021-12-24 19:14 Setting 'Radio Volume': 0.500
2021-12-24 19:14 Setting 'Vehicle Volume': 1.000
2021-12-24 19:14 Setting 'Environment Volume': 0.700
2021-12-24 19:14 Setting 'GUI Volume': 0.500
2021-12-24 19:14 Info: Savegame Setting 'dirtInterval': 3
2021-12-24 19:14 Info: Savegame Setting 'snowEnabled': true
2021-12-24 19:14 Info: Savegame Setting 'growthMode': 1
2021-12-24 19:14 Info: Savegame Setting 'fuelUsage': 3
2021-12-24 19:14 Info: Savegame Setting 'plowingRequiredEnabled': true
2021-12-24 19:14 Info: Savegame Setting 'weedsEnabled': true
2021-12-24 19:14 Info: Savegame Setting 'limeRequired': true
2021-12-24 19:14 Info: Savegame Setting 'stonesEnabled': true
2021-12-24 19:14 Info: Savegame Setting 'economicDifficulty': 1
2021-12-24 19:14 Info: Savegame Setting 'fixedSeasonalVisuals': nil
2021-12-24 19:14 Info: Savegame Setting 'plannedDaysPerPeriod': 3
2021-12-24 19:14 dataS/character/humans/player/player01.i3d (38.62 ms)
2021-12-24 19:14 dataS/character/humans/npc/pedestrians/generic/npcCommon04_m.i3d (7.19 ms)
2021-12-24 19:14 dataS/character/player01/beards/facialHair01.i3d (23.98 ms)
2021-12-24 19:14 dataS/character/player01/clothes/bottoms/botLeather.i3d (60.24 ms)
2021-12-24 19:14 dataS/character/player01/heads/maleHead01.i3d (55.89 ms)
2021-12-24 19:14 dataS/character/player01/clothes/footwear/footwearRacing.i3d (93.45 ms)
2021-12-24 19:14 dataS/character/player01/attachments/glassesAviators.i3d (0.94 ms)
2021-12-24 19:14 dataS/character/player01/hairStyles/hairStyleMidParted01.i3d (2.32 ms)
2021-12-24 19:14 dataS/character/player01/attachments/headgearOutback.i3d (14.37 ms)
2021-12-24 19:14 dataS/character/player01/attachments/goatee.i3d (0.24 ms)
2021-12-24 19:14 dataS/character/player01/clothes/tops/topAviatorJacket.i3d (17.02 ms)
2021-12-24 19:14 dataS/character/player01/hairStyles/hairStyleBuzzCut01.i3d (0.97 ms)
2021-12-24 19:16 FieldScanner: 234.7/249.3 is not on a field, can't start scanning here
2021-12-24 19:16 FieldScanner: 233.4/259.3 is not on a field, can't start scanning here
2021-12-24 19:16 FieldScanner: Start field scanning at 232.3/267.6
2021-12-24 19:16 FieldScanner: Field edge found at 232.3/329.0 after 307 steps
2021-12-24 19:16 FieldScanner: Field contour with 363 points generated, total rotation -360.4°
2021-12-24 19:16 FieldScanner: Field contour simplified, has now 8 points
2021-12-24 19:16 FieldScanner: Intermediate points added, has now 77 points
2021-12-24 19:16 Generating course, width 6.0 m, headlands 0
2021-12-24 19:16 ####### COURSE GENERATOR START ##########################################################
2021-12-24 19:16 Headland mode none, number of passes 0, center mode up/down, min headland turn angle 150.0
2021-12-24 19:16 Generating headland track with offset 0.00, clockwise true, inward true
2021-12-24 19:16 Added 78 (of 79) waypoints to headland 1 (add full round), starting at 66
2021-12-24 19:16 Added 78 (of 157) waypoints to headland 1 (add straight section), starting at 144
2021-12-24 19:16 ROW ANGLE: FINDING THE OPTIMUM ANGLE
2021-12-24 19:16 Best angle=0, nBlocks=1, nTracks=12, smallBlockScore=0, score=22.0
2021-12-24 19:16 Block 1 has 12 tracks
2021-12-24 19:16 Generated 12 tracks for this block
2021-12-24 19:16 generation 2 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 3 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 4 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 5 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 6 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 7 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 8 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 9 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 10 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 Connecting track to block 1 has 74 points
2021-12-24 19:16 1. block 1, entry corner 3, direction to next = -1, on the bottom = false, on the left = false
2021-12-24 19:16 ####### COURSE GENERATOR END ###########################################################
2021-12-24 19:16 Course with 261 waypoints generated.
2021-12-24 19:16 Generating course, width 6.0 m, headlands 0
2021-12-24 19:16 ####### COURSE GENERATOR START ##########################################################
2021-12-24 19:16 Headland mode none, number of passes 0, center mode spiral, min headland turn angle 150.0
2021-12-24 19:16 Generating headland track with offset 0.00, clockwise true, inward true
2021-12-24 19:16 Added 78 (of 79) waypoints to headland 1 (add full round), starting at 66
2021-12-24 19:16 Added 78 (of 157) waypoints to headland 1 (add straight section), starting at 144
2021-12-24 19:16 ROW ANGLE: FINDING THE OPTIMUM ANGLE
2021-12-24 19:16 Best angle=0, nBlocks=1, nTracks=12, smallBlockScore=0, score=22.0
2021-12-24 19:16 Block 1 has 12 tracks
2021-12-24 19:16 Generated 12 tracks for this block
2021-12-24 19:16 generation 2 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 3 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 4 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 5 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 6 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 7 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 8 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 9 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 generation 10 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 1(3)- f = 382.9, d = 26.1 m
2021-12-24 19:16 Connecting track to block 1 has 74 points
2021-12-24 19:16 1. block 1, entry corner 3, direction to next = -1, on the bottom = false, on the left = false
2021-12-24 19:16 ####### COURSE GENERATOR END ###########################################################
2021-12-24 19:16 Course with 261 waypoints generated.
2021-12-24 19:17 Generating course, width 6.0 m, headlands 1
2021-12-24 19:17 ####### COURSE GENERATOR START ##########################################################
2021-12-24 19:17 Headland mode normal, number of passes 1, center mode circular, min headland turn angle 150.0
2021-12-24 19:17 Generating headland track with offset 3.00, clockwise true, inward true
2021-12-24 19:17 Generated headland track #1, area 6006, clockwise = true
2021-12-24 19:17 Added 76 (of 77) waypoints to headland 1 (add full round), starting at 64
2021-12-24 19:17 Added 76 (of 153) waypoints to headland 1 (add straight section), starting at 140
2021-12-24 19:17 ROW ANGLE: FINDING THE OPTIMUM ANGLE
2021-12-24 19:17 Best angle=0, nBlocks=1, nTracks=10, smallBlockScore=0, score=20.0
2021-12-24 19:17 Block 1 has 10 tracks
2021-12-24 19:17 Generated 10 tracks for this block
2021-12-24 19:17 generation 2 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 3 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 4 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 5 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 6 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 7 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 8 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 9 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 10 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 Connecting track to block 1 has 8 points
2021-12-24 19:17 1. block 1, entry corner 2, direction to next = 1, on the bottom = true, on the left = false
2021-12-24 19:17 ####### COURSE GENERATOR END ###########################################################
2021-12-24 19:17 Removing waypoints 89 - 167 to fix headland-up/down transition
2021-12-24 19:17 Course with 278 waypoints generated.
2021-12-24 19:17 Generating course, width 6.0 m, headlands 1
2021-12-24 19:17 ####### COURSE GENERATOR START ##########################################################
2021-12-24 19:17 Headland mode normal, number of passes 1, center mode up/down, min headland turn angle 150.0
2021-12-24 19:17 Generating headland track with offset 3.00, clockwise true, inward true
2021-12-24 19:17 Generated headland track #1, area 6006, clockwise = true
2021-12-24 19:17 Added 76 (of 77) waypoints to headland 1 (add full round), starting at 64
2021-12-24 19:17 Added 76 (of 153) waypoints to headland 1 (add straight section), starting at 140
2021-12-24 19:17 ROW ANGLE: FINDING THE OPTIMUM ANGLE
2021-12-24 19:17 Best angle=0, nBlocks=1, nTracks=10, smallBlockScore=0, score=20.0
2021-12-24 19:17 Block 1 has 10 tracks
2021-12-24 19:17 Generated 10 tracks for this block
2021-12-24 19:17 generation 2 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 3 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 4 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 5 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 6 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 7 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 8 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 9 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 generation 10 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 1(2)- f = 246.4, d = 40.6 m
2021-12-24 19:17 Connecting track to block 1 has 8 points
2021-12-24 19:17 1. block 1, entry corner 2, direction to next = 1, on the bottom = true, on the left = false
2021-12-24 19:17 ####### COURSE GENERATOR END ###########################################################
2021-12-24 19:17 Removing waypoints 94 - 167 to fix headland-up/down transition
2021-12-24 19:17 Course with 283 waypoints generated.
2021-12-24 19:17 Generating course, width 6.0 m, headlands 2
2021-12-24 19:17 ####### COURSE GENERATOR START ##########################################################
2021-12-24 19:17 Headland mode normal, number of passes 2, center mode up/down, min headland turn angle 150.0
2021-12-24 19:17 Generating headland track with offset 3.00, clockwise true, inward true
2021-12-24 19:17 Generated headland track #1, area 6006, clockwise = true
2021-12-24 19:17 Generating headland track with offset 5.58, clockwise true, inward true
2021-12-24 19:17 Generated headland track #2, area 4361, clockwise = true
2021-12-24 19:17 Added 76 (of 77) waypoints to headland 1 (add straight section), starting at 64
2021-12-24 19:17 Added 0 waypoints to reach a straight section for the headland 1 lane change after 5.2 m, r = 811064074606117.1
2021-12-24 19:17 Linked headland track 1 to next track, heading -150.9, distance 9.0, inwardAngle = 60
2021-12-24 19:17 Added 70 (of 147) waypoints to headland 2 (add full round), starting at 61
2021-12-24 19:17 Added 70 (of 217) waypoints to headland 2 (add straight section), starting at 131
2021-12-24 19:17 ROW ANGLE: FINDING THE OPTIMUM ANGLE
2021-12-24 19:17 Best angle=0, nBlocks=1, nTracks=8, smallBlockScore=0, score=18.0
2021-12-24 19:17 Block 1 has 8 tracks
2021-12-24 19:17 Generated 8 tracks for this block
2021-12-24 19:17 generation 2 1(2)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 3 1(2)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 4 1(2)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 5 1(2)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 6 1(2)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 7 1(2)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 8 1(2)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 9 1(2)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 10 1(2)- f = 405.0, d = 24.7 m
2021-12-24 19:17 1(2)- f = 405.0, d = 24.7 m
2021-12-24 19:17 Connecting track to block 1 has 5 points
2021-12-24 19:17 1. block 1, entry corner 2, direction to next = 1, on the bottom = true, on the left = false
2021-12-24 19:17 ####### COURSE GENERATOR END ###########################################################
2021-12-24 19:17 Removing waypoints 165 - 232 to fix headland-up/down transition
2021-12-24 19:17 Course with 300 waypoints generated.
2021-12-24 19:17 Generating course, width 6.0 m, headlands 2
2021-12-24 19:17 ####### COURSE GENERATOR START ##########################################################
2021-12-24 19:17 Headland mode normal, number of passes 2, center mode up/down, min headland turn angle 150.0
2021-12-24 19:17 Generating headland track with offset 3.00, clockwise true, inward true
2021-12-24 19:17 Generated headland track #1, area 6006, clockwise = true
2021-12-24 19:17 Generating headland track with offset 5.58, clockwise true, inward true
2021-12-24 19:17 Generated headland track #2, area 4361, clockwise = true
2021-12-24 19:17 Added 76 (of 77) waypoints to headland 1 (add straight section), starting at 64
2021-12-24 19:17 Added 0 waypoints to reach a straight section for the headland 1 lane change after 5.2 m, r = 811064074606117.1
2021-12-24 19:17 Linked headland track 1 to next track, heading -150.9, distance 9.0, inwardAngle = 60
2021-12-24 19:17 Added 70 (of 147) waypoints to headland 2 (add full round), starting at 61
2021-12-24 19:17 Added 70 (of 217) waypoints to headland 2 (add straight section), starting at 131
2021-12-24 19:17 ROW ANGLE: USING THE LONGEST FIELD EDGE ANGLE OF 180
2021-12-24 19:17 Best angle=-180, nBlocks=1, nTracks=8, smallBlockScore=0, score=18.0
2021-12-24 19:17 Block 1 has 8 tracks
2021-12-24 19:17 Generated 8 tracks for this block
2021-12-24 19:17 generation 2 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 3 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 4 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 5 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 6 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 7 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 8 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 9 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 10 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 Connecting track to block 1 has 5 points
2021-12-24 19:17 1. block 1, entry corner 4, direction to next = 1, on the bottom = false, on the left = true
2021-12-24 19:17 ####### COURSE GENERATOR END ###########################################################
2021-12-24 19:17 Removing waypoints 165 - 232 to fix headland-up/down transition
2021-12-24 19:17 Course with 300 waypoints generated.
2021-12-24 19:17 Generating course, width 6.0 m, headlands 2
2021-12-24 19:17 ####### COURSE GENERATOR START ##########################################################
2021-12-24 19:17 Headland mode normal, number of passes 2, center mode up/down, min headland turn angle 150.0
2021-12-24 19:17 Generating headland track with offset 3.00, clockwise true, inward true
2021-12-24 19:17 Generated headland track #1, area 6006, clockwise = true
2021-12-24 19:17 Generating headland track with offset 5.58, clockwise true, inward true
2021-12-24 19:17 Generated headland track #2, area 4361, clockwise = true
2021-12-24 19:17 Added 76 (of 77) waypoints to headland 1 (add straight section), starting at 64
2021-12-24 19:17 Added 0 waypoints to reach a straight section for the headland 1 lane change after 5.2 m, r = 811064074606117.1
2021-12-24 19:17 Linked headland track 1 to next track, heading -150.9, distance 9.0, inwardAngle = 60
2021-12-24 19:17 Added 70 (of 147) waypoints to headland 2 (add full round), starting at 61
2021-12-24 19:17 Added 70 (of 217) waypoints to headland 2 (add straight section), starting at 131
2021-12-24 19:17 ROW ANGLE: USING THE LONGEST FIELD EDGE ANGLE OF 180
2021-12-24 19:17 Best angle=-180, nBlocks=1, nTracks=8, smallBlockScore=0, score=18.0
2021-12-24 19:17 Block 1 has 8 tracks
2021-12-24 19:17 Generated 8 tracks for this block
2021-12-24 19:17 generation 2 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 3 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 4 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 5 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 6 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 7 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 8 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 9 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 generation 10 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 1(4)- f = 405.0, d = 24.7 m
2021-12-24 19:17 Connecting track to block 1 has 5 points
2021-12-24 19:17 1. block 1, entry corner 4, direction to next = 1, on the bottom = false, on the left = true
2021-12-24 19:17 ####### COURSE GENERATOR END ###########################################################
2021-12-24 19:17 Removing waypoints 165 - 232 to fix headland-up/down transition
2021-12-24 19:17 Course with 300 waypoints generated.
2021-12-24 19:17 dataS/character/humans/npc/pedestrians/generic/npcCommon06_f.i3d (11.29 ms)
2021-12-24 19:17 dataS/character/animals/wild/deer/deerAdult.i3d (61.09 ms)
2021-12-24 19:18 FieldScanner: Start field scanning at 232.3/267.6
2021-12-24 19:18 FieldScanner: Field edge found at 232.3/329.0 after 307 steps
2021-12-24 19:18 FieldScanner: Field contour with 363 points generated, total rotation -360.4°
2021-12-24 19:18 FieldScanner: Field contour simplified, has now 8 points
2021-12-24 19:18 FieldScanner: Intermediate points added, has now 77 points
2021-12-24 19:18 dataS/character/humans/npc/pedestrians/america/npcUSA01_m.i3d (10.22 ms)
2021-12-24 19:18 DensityMapModifier: defaulting first channel to 0
2021-12-24 19:18 DensityMapModifier: called from dataS/scripts/utils/FSDensityMapUtil.lua (43)
2021-12-24 19:18 DensityMapModifier: defaulting num channels to 10
2021-12-24 19:18 DensityMapModifier: called from dataS/scripts/utils/FSDensityMapUtil.lua (43)
2021-12-24 19:18 Error: Running LUA method 'update'.
C:/Users/Marco/Documents/My Games/FarmingSimulator2022/mods/FS22_Courseplay/scripts/specializations/CpAIFieldWorker.lua:135: bad argument #1 to 'remove' (table expected, got nil)
2021-12-24 19:18 Saving screenshot: C:/Users/Marco/Documents/My Games/FarmingSimulator2022/screenshots/fsScreen_2021_12_24_19_18_55.png
2021-12-24 19:18 Warning (script): 'setTranslation': Argument 1 has wrong type. Expected: Int. Actual: Nil
2021-12-24 19:18 D:\auto_builder\cache\svn\bc39c0c6d611016d38088dfeb30cadc8\src\base\scripting\lua\LuaScriptSystem.cpp (890): expectedType == Value::VoidType || expectedType == Value::ClassType
2021-12-24 19:18 LUA call stack:
dataS/scripts/vehicles/specializations/AIFieldWorker.lua (407) : setTranslation
dataS/scripts/ai/tasks/AITaskFieldWork.lua (58) : stopFieldWorker
dataS/scripts/ai/jobs/AIJob.lua (207) : stop
dataS/scripts/ai/jobs/AIJob.lua (245) : stopTask
dataS/scripts/ai/jobs/AIJobFieldWork.lua (92) : stop
dataS/scripts/ai/AISystem.lua (402) : stop
dataS/scripts/ai/AISystem.lua (390) : stopJobInternal
dataS/scripts/vehicles/specializations/AIJobVehicle.lua (227) : stopJob
=C:/Users/Marco/Documents/My Games/FarmingSimulator2022/mods/FS22_AIVehicleExtension/AIDriveStrategyMogli.lua (460) : stopCurrentAIJob
dataS/scripts/vehicles/specializations/AIFieldWorker.lua (550) : getDriveData
dataS/scripts/vehicles/specializations/AIFieldWorker.lua (269) : updateAIFieldWorkerLowFrequency
dataS/scripts/specialization/SpecializationUtil.lua (19)
dataS/scripts/vehicles/Vehicle.lua (1873) : raiseEvent
dataS/scripts/network/NetworkNode.lua (112) : update
dataS/scripts/network/Server.lua (59) : updateActiveObjects
dataS/scripts/BaseMission.lua (1180) : update
dataS/scripts/FSBaseMission.lua (2006) : update
dataS/scripts/missions/mission00.lua (582) : update
dataS/scripts/main.lua (1323) : update