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dungeon-mapper's Issues

Possibility to open dm on other device?

Hi, i know it is written:
The DM needs to navigate to http://localhost:3000/dm on the same device the server was started on.

But i have a Project where i put a monitor screen inside a wooden frame and underneath it is a raspberry pi with dungeon mapper on it. The monitor will show the players map. What i tried was to go to the dm site via handy but i got an forbidden so i searched for the code commented it and got the dm site but now i cant upload files. is there anyway to get there.

sorry for my bad english

Improve responsive canvases for the DM screen.

  • I'm submitting a bug report

  • What is the current behaviour?
    Resizing of the window multiple times results in the canvases and image shrinking in the perpendicular axis.

  • If the current behaviour is a bug, please provide the steps to reproduce and if possible a minimal demo of the problem
    Load an image to the DM screen and horizontally resize the window multiple times. The image and canvas will shrink in the vertical axis.

  • What is the expected behavior?
    Resizing results in no lasting change to the image and cavases.

  • What is the motivation / use case for changing the behavior?
    Usability.

  • Please tell us about your environment:

    • Version: 1.0.0
    • Branch if not master: Dev + Master
    • Node Version: 10.8.0
    • npm Version: 6.2.0

Zoom in and out

Hi, I would like to have zoom in and out option for player view. So I could zoom on my tv map and put minis on top of it.

If it is implemented, please describe how to use it. #

Drawing lag

Drawing continuously for extended periods of time results in high CPU usage and lagging in the drawing of the line. This seems to be an issue caused by the use of creating of the stroke method within the cursorCanvas.onmousemove event listener. As shown below the total time for this function after drawing for 17 seconds is now around 100 ms and is called twice resulting in a delay of as high as 250 ms.
screen clipping

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