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pokemon_crystal_legacy's Introduction

Pokémon Crystal Legacy

This is a Pokemon Rom Hack made by TheSmithPlays based on the Pokémon Crystal disassembly with the intended purpose of fixing Pokemon Crystal into a more polished, balanced and overall engaging Crystal experience. Generation 2 is one of the most beloved sets of games in the franchise. It introduced tons of mechanics to the game that ended up becoming mainstays within the franchise even now. It also had fan favorite Pokemon, a diverse region, deep lore, nonlinearity, and an entire separate region as its postgame which allowed the player to rematch characters from Generation 1. This created an intoxicating and memorable experience that is still remembered by fans today. Unfortunately, it seems that for every good decision Gen 2 saw, there was a mistake made too, and this is why it sees a lot of criticism. Most often, players critique Gen 2 for failing in its representation of its own region’s Pokemon, its inconsistent level curve and a lackluster postgame. Furthermore, terrible learnsets inhibit the vast majority of Pokemon and questionable design choices make diverse party building incredibly difficult. It’s also been criticized for having a poorly written villainous group storyline with no enjoyable payoff. Ultimately, these and many other small features lead to this trio of games feeling incredibly underbaked, much to the dismay of its fans. Feeling as if it could be so much more, TSP (TheSmithPlays) set out to fix this game, and to turn it into the best possible version of itself, while still retaining the iconic Pokemon Crystal feel that fans have come to love.

Fixes and/or adjustments in this rom hack will include the following: moves, learnsets for Pokemon, wild Pokemon locations, the Team Rocket storyline, the rival’s team & their storyline, teams on both normal trainers, Gym Leaders, Elite Four, and other bosses. In addition it comes with many quality of life features that weren’t possible or weren’t considered when the games first came out.

Huge thanks to TSP for leading the project, Jaashouh the admin of the discord server, Craig the programmer helping Smith (TSP), Weebra the Editor for SmithPlays Pokemon, The mod team Regi, Aero, Daily, Zach, and the Testers for the game, Tiberius, Disq, Sable, Niftimo, Tavros, Karlos, Reader Dragon, and Half1sch. Most of all Thanks to all of the fans who are supporting the project through the video series, the discord, and youtube community.

We would also like to credit & thank Katt, Chamber, Soloo993, Blue Emerald, Lake, Neslug, Tom Wang, Seasick, & Pikachu25 for the several amazing custom sprites used in the hack. Nayru62 for their help involving the Pokedex & Pokemon pages. Rangi42, Idain, DamienDoury, Sylvie, aaaaaa123456789, SonicRay100, Edtv-thevoid, coco-bandicoot, MajorAgnostic, KDLPro, Nick-PC, XaeroChill, & NobodySociety for their incredibly helpful tutorials for Pokecrystal. Finally, a massive shoutout to everyone involved in the Pokémon Crystal disassembly as this project wouldn’t have even been able to get off the ground without them!

A complete list of features can be found here:

https://docs.google.com/document/d/1nFzUWtrQm85oQlPp_cxL-b2-WB2Igs9E1PmJQ23SQwQ/edit#heading=h.p6q34xz4t90h

Discussion and Community

Download and Play

  • You should use RGBDS version 0.5.2.
  • To set up the repository, see INSTALL.md.

See also

Credits For Features In Crystal Legacy:

Where you can find all Pret Tutorials: https://github.com/pret/pokecrystal/wiki

Pret disassembly projects:

pokemon_crystal_legacy's People

Contributors

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pokemon_crystal_legacy's Issues

[3DS Luma Patching] Pokédex soft lock

CRYSTAL LEGACY VERSION 1.1

Emulator: 3DS Virtual Console.
Pre-patched CRC32: 3358E30A
Post-patch CRC32: B7DDEFEA
Patched with Lunar IPS on Windows 11.

No cheats, bugs or PKHex save modification. 3DS VC release does not modify the rom directly, the wireless patch functions as an emulated link cable, which pauses the game and opens a 3DS interface to find someone to link with.

Bug: When opening the Pokédex, A/B/Start/Select buttons cease to work; you cannot, for example, check an area for a Pokémon after seeing one. The D-pad works, and you can scroll down or up, but that's it. Only fix I've noticed is restart the game, my choice being soft resetting.

Error reproduced on a second 3DS system, with its own Crystal VC dumped and patched.

Error NOT reproduced on mGBA 0.1.2 x64 on Windows.

Video file with 3DS:

IMG_3221.mov

Compile error: main.o is a revision 0x0008 object file; only 0x0009 is supported

Hello, running M1 Mac here.
I've tried compiling with rgbds versions 0.5.2, 0.4.1 (because I read somewhere that helped with pokered so it was worth a shot) and latest 0.6.1, no dice. Running on M1 mac. TIA!
Here's the full snippet:
`ools/lzcomp --compressor multipass -- gfx/trainers/archer.2bpp gfx/trainers/archer.2bpp.lz
rgbgfx -h -o gfx/trainers/pkmntrainerf.2bpp gfx/trainers/pkmntrainerf.png
tools/lzcomp --compressor multipass -- gfx/trainers/pkmntrainerf.2bpp gfx/trainers/pkmntrainerf.2bpp.lz
rgbasm -L -Weverything -Wnumeric-string=2 -Wtruncation=1 -o gfx/pics.o gfx/pics.asm
rgbgfx -o gfx/sprites/chris.2bpp gfx/sprites/chris.png
rgbgfx -o gfx/sprites/chris_bike.2bpp gfx/sprites/chris_bike.png
rgbgfx -o gfx/sprites/gameboy_kid.2bpp gfx/sprites/gameboy_kid.png
rgbgfx -o gfx/sprites/silver.2bpp gfx/sprites/silver.png
rgbgfx -o gfx/sprites/oak.2bpp gfx/sprites/oak.png
rgbgfx -o gfx/sprites/red.2bpp gfx/sprites/red.png
rgbgfx -o gfx/sprites/blue.2bpp gfx/sprites/blue.png
rgbgfx -o gfx/sprites/bill.2bpp gfx/sprites/bill.png
rgbgfx -o gfx/sprites/elder.2bpp gfx/sprites/elder.png
rgbgfx -o gfx/sprites/janine.2bpp gfx/sprites/janine.png
rgbgfx -o gfx/sprites/kurt.2bpp gfx/sprites/kurt.png
rgbgfx -o gfx/sprites/mom.2bpp gfx/sprites/mom.png
rgbgfx -o gfx/sprites/blaine.2bpp gfx/sprites/blaine.png
rgbgfx -o gfx/sprites/reds_mom.2bpp gfx/sprites/reds_mom.png
rgbgfx -o gfx/sprites/daisy.2bpp gfx/sprites/daisy.png
rgbgfx -o gfx/sprites/elm.2bpp gfx/sprites/elm.png
rgbgfx -o gfx/sprites/will.2bpp gfx/sprites/will.png
rgbgfx -o gfx/sprites/falkner.2bpp gfx/sprites/falkner.png
rgbgfx -o gfx/sprites/whitney.2bpp gfx/sprites/whitney.png
rgbgfx -o gfx/sprites/bugsy.2bpp gfx/sprites/bugsy.png
rgbgfx -o gfx/sprites/morty.2bpp gfx/sprites/morty.png
rgbgfx -o gfx/sprites/chuck.2bpp gfx/sprites/chuck.png
rgbgfx -o gfx/sprites/jasmine.2bpp gfx/sprites/jasmine.png
rgbgfx -o gfx/sprites/pryce.2bpp gfx/sprites/pryce.png
rgbgfx -o gfx/sprites/clair.2bpp gfx/sprites/clair.png
rgbgfx -o gfx/sprites/brock.2bpp gfx/sprites/brock.png
rgbgfx -o gfx/sprites/karen.2bpp gfx/sprites/karen.png
rgbgfx -o gfx/sprites/bruno.2bpp gfx/sprites/bruno.png
rgbgfx -o gfx/sprites/misty.2bpp gfx/sprites/misty.png
rgbgfx -o gfx/sprites/lance.2bpp gfx/sprites/lance.png
rgbgfx -o gfx/sprites/surge.2bpp gfx/sprites/surge.png
rgbgfx -o gfx/sprites/erika.2bpp gfx/sprites/erika.png
rgbgfx -o gfx/sprites/koga.2bpp gfx/sprites/koga.png
rgbgfx -o gfx/sprites/sabrina.2bpp gfx/sprites/sabrina.png
rgbgfx -o gfx/sprites/cooltrainer_m.2bpp gfx/sprites/cooltrainer_m.png
rgbgfx -o gfx/sprites/cooltrainer_f.2bpp gfx/sprites/cooltrainer_f.png
rgbgfx -o gfx/sprites/bug_catcher.2bpp gfx/sprites/bug_catcher.png
rgbgfx -o gfx/sprites/twin.2bpp gfx/sprites/twin.png
rgbgfx -o gfx/sprites/youngster.2bpp gfx/sprites/youngster.png
rgbgfx -o gfx/sprites/lass.2bpp gfx/sprites/lass.png
rgbgfx -o gfx/sprites/teacher.2bpp gfx/sprites/teacher.png
rgbgfx -o gfx/sprites/beauty.2bpp gfx/sprites/beauty.png
rgbgfx -o gfx/sprites/super_nerd.2bpp gfx/sprites/super_nerd.png
rgbgfx -o gfx/sprites/rocker.2bpp gfx/sprites/rocker.png
rgbgfx -o gfx/sprites/pokefan_m.2bpp gfx/sprites/pokefan_m.png
rgbgfx -o gfx/sprites/pokefan_f.2bpp gfx/sprites/pokefan_f.png
rgbgfx -o gfx/sprites/gramps.2bpp gfx/sprites/gramps.png
rgbgfx -o gfx/sprites/granny.2bpp gfx/sprites/granny.png
rgbgfx -o gfx/sprites/swimmer_guy.2bpp gfx/sprites/swimmer_guy.png
rgbgfx -o gfx/sprites/swimmer_girl.2bpp gfx/sprites/swimmer_girl.png
rgbgfx -o gfx/sprites/big_snorlax.2bpp gfx/sprites/big_snorlax.png
rgbgfx -o gfx/sprites/surfing_pikachu.2bpp gfx/sprites/surfing_pikachu.png
rgbgfx -o gfx/sprites/rocket.2bpp gfx/sprites/rocket.png
rgbgfx -o gfx/sprites/rocket_girl.2bpp gfx/sprites/rocket_girl.png
rgbgfx -o gfx/sprites/nurse.2bpp gfx/sprites/nurse.png
rgbgfx -o gfx/sprites/link_receptionist.2bpp gfx/sprites/link_receptionist.png
rgbgfx -o gfx/sprites/clerk.2bpp gfx/sprites/clerk.png
rgbgfx -o gfx/sprites/fisher.2bpp gfx/sprites/fisher.png
rgbgfx -o gfx/sprites/fishing_guru.2bpp gfx/sprites/fishing_guru.png
rgbgfx -o gfx/sprites/scientist.2bpp gfx/sprites/scientist.png
rgbgfx -o gfx/sprites/kimono_girl.2bpp gfx/sprites/kimono_girl.png
rgbgfx -o gfx/sprites/sage.2bpp gfx/sprites/sage.png
rgbgfx -o gfx/sprites/unused_guy.2bpp gfx/sprites/unused_guy.png
rgbgfx -o gfx/sprites/gentleman.2bpp gfx/sprites/gentleman.png
rgbgfx -o gfx/sprites/black_belt.2bpp gfx/sprites/black_belt.png
rgbgfx -o gfx/sprites/receptionist.2bpp gfx/sprites/receptionist.png
rgbgfx -o gfx/sprites/officer.2bpp gfx/sprites/officer.png
rgbgfx -o gfx/sprites/cal.2bpp gfx/sprites/cal.png
rgbgfx -o gfx/sprites/slowpoke.2bpp gfx/sprites/slowpoke.png
rgbgfx -o gfx/sprites/captain.2bpp gfx/sprites/captain.png
rgbgfx -o gfx/sprites/big_lapras.2bpp gfx/sprites/big_lapras.png
rgbgfx -o gfx/sprites/gym_guide.2bpp gfx/sprites/gym_guide.png
rgbgfx -o gfx/sprites/sailor.2bpp gfx/sprites/sailor.png
rgbgfx -o gfx/sprites/biker.2bpp gfx/sprites/biker.png
rgbgfx -o gfx/sprites/pharmacist.2bpp gfx/sprites/pharmacist.png
rgbgfx -o gfx/sprites/monster.2bpp gfx/sprites/monster.png
rgbgfx -o gfx/sprites/fairy.2bpp gfx/sprites/fairy.png
rgbgfx -o gfx/sprites/bird.2bpp gfx/sprites/bird.png
rgbgfx -o gfx/sprites/dragon.2bpp gfx/sprites/dragon.png
rgbgfx -o gfx/sprites/big_onix.2bpp gfx/sprites/big_onix.png
tools/gfx --remove-whitespace --remove-xflip -o gfx/sprites/big_onix.2bpp gfx/sprites/big_onix.2bpp
rgbgfx -o gfx/sprites/n64.2bpp gfx/sprites/n64.png
rgbgfx -o gfx/sprites/sudowoodo.2bpp gfx/sprites/sudowoodo.png
rgbgfx -o gfx/sprites/surf.2bpp gfx/sprites/surf.png
rgbgfx -o gfx/sprites/poke_ball.2bpp gfx/sprites/poke_ball.png
rgbgfx -o gfx/sprites/pokedex.2bpp gfx/sprites/pokedex.png
rgbgfx -o gfx/sprites/paper.2bpp gfx/sprites/paper.png
rgbgfx -o gfx/sprites/virtual_boy.2bpp gfx/sprites/virtual_boy.png
rgbgfx -o gfx/sprites/old_link_receptionist.2bpp gfx/sprites/old_link_receptionist.png
rgbgfx -o gfx/sprites/rock.2bpp gfx/sprites/rock.png
rgbgfx -o gfx/sprites/boulder.2bpp gfx/sprites/boulder.png
rgbgfx -o gfx/sprites/snes.2bpp gfx/sprites/snes.png
rgbgfx -o gfx/sprites/famicom.2bpp gfx/sprites/famicom.png
rgbgfx -o gfx/sprites/fruit_tree.2bpp gfx/sprites/fruit_tree.png
rgbgfx -o gfx/sprites/gold_trophy.2bpp gfx/sprites/gold_trophy.png
rgbgfx -o gfx/sprites/silver_trophy.2bpp gfx/sprites/silver_trophy.png
rgbgfx -o gfx/sprites/kris.2bpp gfx/sprites/kris.png
rgbgfx -o gfx/sprites/kris_bike.2bpp gfx/sprites/kris_bike.png
rgbgfx -o gfx/sprites/suicune.2bpp gfx/sprites/suicune.png
rgbgfx -o gfx/sprites/entei.2bpp gfx/sprites/entei.png
rgbgfx -o gfx/sprites/raikou.2bpp gfx/sprites/raikou.png
rgbgfx -o gfx/sprites/giovanni.2bpp gfx/sprites/giovanni.png
rgbgfx -o gfx/sprites/giovanni_disguise.2bpp gfx/sprites/giovanni_disguise.png
rgbgfx -o gfx/sprites/archer.2bpp gfx/sprites/archer.png
rgbgfx -o gfx/sprites/moltres.2bpp gfx/sprites/moltres.png
rgbgfx -o gfx/sprites/articuno.2bpp gfx/sprites/articuno.png
rgbgfx -o gfx/sprites/zapdos.2bpp gfx/sprites/zapdos.png
rgbasm -L -Weverything -Wnumeric-string=2 -Wtruncation=1 -o gfx/sprites.o gfx/sprites.asm
rgbgfx -o gfx/tilesets/kanto.2bpp gfx/tilesets/kanto.png
tools/lzcomp --compressor null --method 1 --align 1 -- gfx/tilesets/kanto.2bpp gfx/tilesets/kanto.2bpp.lz
rgbgfx -o gfx/tilesets/johto.2bpp gfx/tilesets/johto.png
tools/lzcomp --compressor null --method 1 --align 1 -- gfx/tilesets/johto.2bpp gfx/tilesets/johto.2bpp.lz
rgbgfx -o gfx/tilesets/ice_path.2bpp gfx/tilesets/ice_path.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/ice_path.2bpp gfx/tilesets/ice_path.2bpp.lz
rgbgfx -o gfx/tilesets/players_room.2bpp gfx/tilesets/players_room.png
tools/lzcomp --compressor multipass --align 4 --method 4 --align 4 -- gfx/tilesets/players_room.2bpp gfx/tilesets/players_room.2bpp.lz
rgbgfx -o gfx/tilesets/pokecenter.2bpp gfx/tilesets/pokecenter.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/pokecenter.2bpp gfx/tilesets/pokecenter.2bpp.lz
rgbgfx -o gfx/tilesets/port.2bpp gfx/tilesets/port.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/port.2bpp gfx/tilesets/port.2bpp.lz
rgbgfx -o gfx/tilesets/players_house.2bpp gfx/tilesets/players_house.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/players_house.2bpp gfx/tilesets/players_house.2bpp.lz
rgbgfx -o gfx/tilesets/mansion.2bpp gfx/tilesets/mansion.png
tools/lzcomp --compressor multipass --align 4 --method 2 --align 4 -- gfx/tilesets/mansion.2bpp gfx/tilesets/mansion.2bpp.lz
rgbgfx -o gfx/tilesets/cave.2bpp gfx/tilesets/cave.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/cave.2bpp gfx/tilesets/cave.2bpp.lz
rgbgfx -o gfx/tilesets/tower.2bpp gfx/tilesets/tower.png
tools/lzcomp --compressor multipass --align 4 --method 2 --align 4 -- gfx/tilesets/tower.2bpp gfx/tilesets/tower.2bpp.lz
rgbgfx -o gfx/tilesets/lab.2bpp gfx/tilesets/lab.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/lab.2bpp gfx/tilesets/lab.2bpp.lz
rgbgfx -o gfx/tilesets/mart.2bpp gfx/tilesets/mart.png
tools/lzcomp --compressor multipass --align 4 --method 2 --align 4 -- gfx/tilesets/mart.2bpp gfx/tilesets/mart.2bpp.lz
rgbgfx -o gfx/tilesets/game_corner.2bpp gfx/tilesets/game_corner.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/game_corner.2bpp gfx/tilesets/game_corner.2bpp.lz
rgbgfx -o gfx/tilesets/train_station.2bpp gfx/tilesets/train_station.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/train_station.2bpp gfx/tilesets/train_station.2bpp.lz
rgbgfx -o gfx/tilesets/elite_four_room.2bpp gfx/tilesets/elite_four_room.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/elite_four_room.2bpp gfx/tilesets/elite_four_room.2bpp.lz
rgbgfx -o gfx/tilesets/park.2bpp gfx/tilesets/park.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/park.2bpp gfx/tilesets/park.2bpp.lz
rgbgfx -o gfx/tilesets/radio_tower.2bpp gfx/tilesets/radio_tower.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/radio_tower.2bpp gfx/tilesets/radio_tower.2bpp.lz
rgbgfx -o gfx/tilesets/underground.2bpp gfx/tilesets/underground.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/underground.2bpp gfx/tilesets/underground.2bpp.lz
rgbgfx -o gfx/tilesets/dark_cave.2bpp gfx/tilesets/dark_cave.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/dark_cave.2bpp gfx/tilesets/dark_cave.2bpp.lz
rgbgfx -o gfx/tilesets/pokecom_center.2bpp gfx/tilesets/pokecom_center.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/pokecom_center.2bpp gfx/tilesets/pokecom_center.2bpp.lz
rgbgfx -o gfx/tilesets/battle_tower_inside.2bpp gfx/tilesets/battle_tower_inside.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/battle_tower_inside.2bpp gfx/tilesets/battle_tower_inside.2bpp.lz
rgbgfx -o gfx/tilesets/gate.2bpp gfx/tilesets/gate.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/gate.2bpp gfx/tilesets/gate.2bpp.lz
rgbgfx -o gfx/tilesets/johto_modern.2bpp gfx/tilesets/johto_modern.png
tools/lzcomp --compressor null --method 1 --align 1 -- gfx/tilesets/johto_modern.2bpp gfx/tilesets/johto_modern.2bpp.lz
rgbgfx -o gfx/tilesets/traditional_house.2bpp gfx/tilesets/traditional_house.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/traditional_house.2bpp gfx/tilesets/traditional_house.2bpp.lz
rgbgfx -o gfx/tilesets/forest.2bpp gfx/tilesets/forest.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/forest.2bpp gfx/tilesets/forest.2bpp.lz
rgbgfx -o gfx/tilesets/champions_room.2bpp gfx/tilesets/champions_room.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/champions_room.2bpp gfx/tilesets/champions_room.2bpp.lz
rgbgfx -o gfx/tilesets/house.2bpp gfx/tilesets/house.png
tools/lzcomp --compressor multipass --align 4 --method 2 --align 4 -- gfx/tilesets/house.2bpp gfx/tilesets/house.2bpp.lz
rgbgfx -o gfx/tilesets/lighthouse.2bpp gfx/tilesets/lighthouse.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/lighthouse.2bpp gfx/tilesets/lighthouse.2bpp.lz
rgbgfx -o gfx/tilesets/facility.2bpp gfx/tilesets/facility.png
tools/lzcomp --compressor multipass --align 4 -- gfx/tilesets/facility.2bpp gfx/tilesets/facility.2bpp.lz
rgbgfx -o gfx/tilesets/ruins_of_alph.2bpp gfx/tilesets/ruins_of_alph.png
tools/lzcomp --compressor null --method 1 --align 1 -- gfx/tilesets/ruins_of_alph.2bpp gfx/tilesets/ruins_of_alph.2bpp.lz
rgbasm -L -Weverything -Wnumeric-string=2 -Wtruncation=1 -o gfx/tilesets.o gfx/tilesets.asm
rgbasm -L -Weverything -Wnumeric-string=2 -Wtruncation=1 -o lib/mobile/main.o lib/mobile/main.asm
rgblink -n pokecrystal.sym -m pokecrystal.map -l layout.link -o pokecrystal.gbc audio.o home.o main.o wram.o data/text/common.o data/maps/map_data.o data/pokemon/dex_entries.o data/pokemon/egg_moves.o data/pokemon/evos_attacks.o engine/movie/credits.o engine/overworld/events.o gfx/misc.o gfx/pics.o gfx/sprites.o gfx/tilesets.o lib/mobile/main.o
error: audio.o is a revision 0x0009 object file; only 0x0008 is supported
make: *** [pokecrystal.gbc] Error 1
tylerruff@Tylers-MacBook-Pro-2 Pokemon_Crystal_Legacy % make

rgblink -n pokecrystal.sym -m pokecrystal.map -l layout.link -o pokecrystal.gbc audio.o home.o main.o wram.o data/text/common.o data/maps/map_data.o data/pokemon/dex_entries.o data/pokemon/egg_moves.o data/pokemon/evos_attacks.o engine/movie/credits.o engine/overworld/events.o gfx/misc.o gfx/pics.o gfx/sprites.o gfx/tilesets.o lib/mobile/main.o
error: audio.o is a revision 0x0009 object file; only 0x0008 is supported
make: *** [pokecrystal.gbc] Error 1
tylerruff@Tylers-MacBook-Pro-2 Pokemon_Crystal_Legacy % make

rgblink -n pokecrystal.sym -m pokecrystal.map -l layout.link -o pokecrystal.gbc audio.o home.o main.o wram.o data/text/common.o data/maps/map_data.o data/pokemon/dex_entries.o data/pokemon/egg_moves.o data/pokemon/evos_attacks.o engine/movie/credits.o engine/overworld/events.o gfx/misc.o gfx/pics.o gfx/sprites.o gfx/tilesets.o lib/mobile/main.o
error: audio.o is a revision 0x0009 object file; only 0x0005 is supported
make: *** [pokecrystal.gbc] Error 1
tylerruff@Tylers-MacBook-Pro-2 Pokemon_Crystal_Legacy % make

rgblink -n pokecrystal.sym -m pokecrystal.map -l layout.link -o pokecrystal.gbc audio.o home.o main.o wram.o data/text/common.o data/maps/map_data.o data/pokemon/dex_entries.o data/pokemon/egg_moves.o data/pokemon/evos_attacks.o engine/movie/credits.o engine/overworld/events.o gfx/misc.o gfx/pics.o gfx/sprites.o gfx/tilesets.o lib/mobile/main.o
error: main.o is a revision 0x0008 object file; only 0x0009 is supported
make: *** [pokecrystal.gbc] Error 1
`

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