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View Code? Open in Web Editor NEWMount & Blade: Warband Decompiler
License: GNU General Public License v3.0
Mount & Blade: Warband Decompiler
License: GNU General Public License v3.0
Is it possible to get all the header_*.py files from a mod?
Without the correct header files it seems near impossible to recompile a mod like Prophesy of Pendor after decompiling it.
Decompiling the actions.txt always creates one big chunk of 400 mb of module_animations.
It seems to fail after the first animation in actions.txt to properly read the structure and pasted like 400 megabytes worth of:
[0, "�", 0, 0, 0],
the square is like xEFxBFxBF whatever that means
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