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WaterBeary's Projects

osc-for-obs icon osc-for-obs

Control and listen to OBS via OSC. MIT Licensed. See various branches

osc_to_keypress_console icon osc_to_keypress_console

This is a simple console based application that allows you to take an OSC output and translate it to a keypress,

oscleash icon oscleash

VRChat OSC tool to move the player in the direction of a stretched physbone.

oscleashnet icon oscleashnet

C# version of https://github.com/ZenithVal/OSCLeash

player-tracker icon player-tracker

Tool which lets you select players and attach a Contact Tracker to them

pumkinsavatartools icon pumkinsavatartools

A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.

rosettaui icon rosettaui

Code-based UI library for development menus for Unity

shaders.programming.education icon shaders.programming.education

This repository was created to store all the shader code that I'll be creating inside Unity3D while getting back into shader programming. It is my goal of eventually ending up with a rather nice looking database of all sorts of useful shaders that are well commented and understandable.

shaders.whiteflare.unlit icon shaders.whiteflare.unlit

UnlitWhiteFlare/UnToon is a toon shader designed with the idea of adding various effects to the Unlit shader, which draws textures as they are. It excels in toon rendering with various effects such as NormalMap/MetallicMap/Matcap, grayscale shading/outlines, as well as adjusting brightness and color tone according to the light source.

shaders.xiexe.special icon shaders.xiexe.special

A collection of assets and tools that I used to distribute through Patreon exclusively. As my time on patreon has come to an end, I am releasing these assets for free.

skeletonskin icon skeletonskin

Helper to reassign a skinned mesh from one skeleton to another matching skeleton

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