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retro-space-one's Introduction

RETRO-SPACE-ONE

After 4 intense weeks of learning JavaScript, I put all my newly gained knowledge together and build RETRO-SPACE-ONE, the first project I created during my time at the Ironhack Bootcamp and the first real project on my journey to become a Web Developer.

TIME LIMIT: 6 days

TECH: P5.Js | JavaScript (ES6) | HTML5 | CSS3

CONTROLS: W = Up | S = Down | A = Left | D = Right | SPACE = Shoot

HINT: Before pressing start wait 3 seconds to guarantee all game assets have been fully loaded!

FEATURES: The player can choose between 3 different ships each with different properties. The goal is to get the highest possible score before dying. The game difficulty increases over time. 2 different types of enemies with different rewards.

GAME STATUS: Currently there is a little bug that sometimes causes the player to lose only half a life point instead of a whole life point. Also, the big enemy death animations are sometimes choppy.

CREDITS:

  1. deep-fold for the free space background assets: https://deep-fold.itch.io/space-background-generator

  2. gisha for the free spaceship assets: https://gisha.itch.io/spaceships-asset-pack

  3. free-game-assets for all remaining game assets that were used: https://free-game-assets.itch.io/free-enemy-spaceship-2d-sprites-pixel-art

Thanks for reading the README! Shawn Wolter

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