Comments (6)
Hello, @AlonShaqed.
The naoqisim plugin doesn't work properly because of the old-outdated-buggy version of the naoqi-sdk in it.
Some behaviors, specially the ones related to the movement of legs, don't work in Webots through naoqisim.
Further information about it: #10
from naoqisim.
Hello @fernandozuher,
I started using your refactored version, but the arms don't work either or any motion really (this also happens with the master of cybebotics) I did use the postures you suggest. Furthermore, I don't think it's related but I get this looping output right after naoqi is ready...
:
0
isnan
isnan
isnan
isnan
isnan
isnan
isnan
isnan
isnan
isnan
isnan
isnan
isnan
isnan
isnan
isnan
isnan
isnan
isnan
isnan
isnan
isnan
NAN
target:
from naoqisim.
Weird loop output. I will check that out for you.
As the movement of the arms, what exactly are you doing and how (in programming)?
If the master naoqisim isn't working for that too, it is supposed to be the outdated-naoqi-sdk.
In spite of it, I did some brief experiments with the arm months ago (specially the fingers) of NAO and it worked.
from naoqisim.
I just made this routine in Choregraphe:
But naoqisim remains motionless, like this:
from naoqisim.
You are using Choregraphe that communicates with a naoqi process inside a plugin (naoqisim) that has a buggy naoqi-sdk. It just doesn't work because of the bugs in that outdated naoqi-sdk version.
Choregraphe <-> naoqi process inside naoqisim plugin (with buggy naoqi-sdk) <-> Webots
naoqisim (and my refactored version) is a beta version plugin: it is not stable and pretty limited.
Months ago I moved the hands of NAO using "Webots motion methods", which were based in some Webots nao-example-file.
Unfortunately there is not any other way to work properly with NAO in Webots. =/
Choregraphe is the unique "stable" simulator until now.
from naoqisim.
Please someone guide me on how to find simulator sdk. Have been searching for it for weeks. I am unable to work with plugins without it. Please help me out
from naoqisim.
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