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cyber-dungeon-quest's Introduction

Cyber Dungeon Quest

Game Design Document Summary:

UnpredictaRPG: Bloodmoon Chronicles

Concept:

A swift, intense journey through the supernatural realm with impactful decisions and unpredictable events. Drawing inspiration from the darkness of vampire lore, akin to the uncertainty of Diablo 2 but condensed into 20-30 minute cryptic sessions. Embracing circular development, where players navigate a world that challenges and mystifies, refusing conventional character progression.

Gameplay:

  • Quick, strategic decisions in a dark fantasy setting.
  • Random events add an air of eerie unpredictability.
  • Echoes of Diablo 2 in shorter, cryptic play sessions.
  • Circular development ensures the haunting unknown.
  • Build your vampiric legacy through diverse "deck" options.

Future Plans:

Anticipate the unfolding of a strategic night, envisioning a fusion of Warcraft 3's tactics with the mystique of Magic or Warhammer. Initially, the solitary journey into the shadows—a challenging single-player experience—before delving into the complexities of nocturnal networked adventures.

Awaken the Bloodmoon, where the undead dance in the shadows.

Note!

Work in Progress. At the moment only possible to walk around with WASD and get killed. Skills dont work yet, have to think about controls and which skills to implement.

Press ESC to close menus and walk around a bit.

How to start

lein dev

On Mac

You need to set this environment variable for the lwjgl3 backend to work on mac:

export JVM_OPTS=-XstartOnFirstThread

Reloaded Workflow

https://github.com/damn/gdl#reloaded-workflow

Asset license

The assets used are all proprietary and not open source and can not be re-used!

cyber-dungeon-quest's People

Contributors

damn avatar

Stargazers

Jakub Kolcar avatar Justin Tirrell avatar Eugen Stan avatar Vic avatar Jared Dobson avatar Chase avatar  avatar  avatar kbaba1001 avatar Kovas Palunas avatar Tommi Reiman avatar Oliver Marks avatar Salvatore Tosti avatar Ertuğrul avatar  avatar Burin avatar Pujit Mehrotra avatar Adam Howard avatar LCG avatar Devin avatar ᴍᴜǫɪᴜ ʜᴀɴ (韩暮秋) avatar  avatar  avatar Smilena avatar  avatar Mihai avatar Samuel Ludwig avatar Noah avatar Benjamin avatar Vassiliy Kuzenkov avatar  avatar The Alchemist avatar Ben Sless avatar Andrew Kravchuk avatar  avatar wolfi3 avatar Kelvin Mai avatar Daniel Szmulewicz avatar Jan Wedekind avatar Rafael Nicdao avatar KevinLi avatar Clemens avatar mjhika avatar Sven Sackers avatar Ren Strydom avatar François Gallois avatar Chris McCormick avatar David.Gao avatar Jimmy Ruska avatar Shane avatar vemv avatar Jochen Bedersdorfer avatar Tomáš Baránek avatar

Watchers

Justin Tirrell avatar Noah avatar  avatar LCG avatar  avatar  avatar

cyber-dungeon-quest's Issues

nstools version 0.2.5 not available

I cloned the repo and tried to run the project via lein dev.
I'm getting the following error

Could not find artifact nstools:nstools:jar:0.2.5 in central (https://repo1.maven.org/maven2/)
Could not find artifact nstools:nstools:jar:0.2.5 in clojars (https://repo.clojars.org/)
Could not find artifact nstools:nstools:jar:0.2.5 in jitpack (https://jitpack.io)

As far as I can see, only version 0.2.4 is published: https://clojars.org/nstools
image

Cannot run

Hello, has the code not been updated for a long time? I cloned it and it cannot run. Is there something wrong with the gdl package?

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