Dan Rosser's Projects
ANGLE / OpenGL ES bindings for Java
A C math library targeted at games
Tools library for unity 3d game engine: animator graph helpers, serialization (json), localization, event routing (eventbus), embedded scripting, uGui xml markup, threading, tweening, in-memory protection and other helpers (pure C#)
LIBPNG: Portable Network Graphics support, official libpng repository
LibRaw is a library for reading RAW files from digital cameras
Game and tools oriented refactored version of GLU tesselator.
Modern C++17 unicode library
A cross-platform library to access USB devices
Read-only mirror of https://gitlab.gnome.org/GNOME/libxml2
C++ API/SDK for Lifx bulbs
Ableton Link
An implementation of the loudness measurement algorithm ITU-R BS.1770
A collection of high customizable unlit shaders for Lightweight Render Pipeline
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
A Multithreaded Skeleton Ray Tracer designed to help you get started with start ray tracing, with fast rendering speed! This has been adapted around Sverre Kvaale's original wxWidgets Skeleton to enhance speed, look and functionality of the original framework. Skeleton based on and for Kevin Suffern's Textbook Ray Tracing from the Ground Up.
Unity Editor Tool to Convert NGUI Atlas to individual Sprites
A set of components and tools to solve notched/cutout phones layout problems for Unity.
openFrameworks community book
openFrameworks web site
Test project to show the memory leak
ableton link for openFrameworks
openFrameworks Addon for downloading ofxAddons or git repo's defined in script.
openFrameworks wrapper for Essentia. Audio analysis algorithms in real-time
ofxAVFoundationVideoPlayer is video player addon for openFrameworks which runs on iOS and OSX.
Boost
Openframework wrapper for box2d
Bullet Physics Wrapper for Openframeworks
CGAL 4.3 addon for openFrameworks
iOS Music and Sound Engine for Games in C++ - openFrameworks