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Hi there šŸ‘‹

  • šŸ‘·ā€ā™‚ļø Iā€™m currently working on telemetry and instrumentation solutions to fasciliate distributed fire infrastructure management using IoT.
  • šŸŒ± Iā€™m currently learning .NET Maui and ML.NET.
  • āš” Fun fact: I also enjoy dabbling in game development.

Danie's Projects

exogame2d icon exogame2d

ExoGame2D is a .NET Core based 2D game engine built on top of monogame.

geowar icon geowar

A Geometry Wars clone to learn the MonoGame framework and C# in general following the tutorial: https://gamedevelopment.tutsplus.com/tutorials/make-a-neon-vector-shooter-in-xna-basic-gameplay--gamedev-9859

mudblazor icon mudblazor

Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.

muddemo icon muddemo

Admin dashboard demo using MudBlazor and other Blazor libraries.

playplaymini icon playplaymini

An opinionated framework for making smallish games with MonoGame.

stock.indicators icon stock.indicators

Stock indicator technical analysis library package for .NET. Send in stock quote history and get back the desired technical indicators. Nothing more. It can be used in any kind of stock analysis software. We had private trading algorithms, machine learning, and charts in mind when originally creating this open library. Current indicators include: Accumulation Distribution Line (ADL), Aroon, Average Directional Index (ADX), Average True Range (ATR), Beta Coefficient, Bollinger Bands, Chaikin Money Flow (CMF), Chaikin Oscillator, Chandelier Exit, ConnorsRSI, Commodity Channel Index (CCI), Correlation Coefficient, Donchian Channel, Double EMA, Exponential Moving Average, Heikin-Ashi, Hull Moving Average, Ichimoku Cloud, Keltner Channel, Linear Regression and Slope, Money Flow Index (MFI), Momentum Oscillator, Moving Average Convergence/Divergence (MACD), On-balance Volume (OBV), Parabolic SAR, Price Momentum Oscillator (PMO), Price [Comparative] Relative Strength, Rate of Change (ROC), Relative Strength Index (RSI), R-Squared, Simple Moving Average, Standard Deviation, Stochastic Oscillator, Stochastic RSI, Triple Exponential Moving Average (TEMA), Trix, Ulcer Index, Ultimate Oscillator, Linear Weighted Moving Average (WMA / LWMA), William %R, Zig Zag

trymudblazor icon trymudblazor

A playground for trying out and testing MudBlazor components entirely in the browser.

xfthemessample icon xfthemessample

The sample demonstrates on how to themify your Xamarin.Forms app

zombiesmashersxna4 icon zombiesmashersxna4

Source code originally written by James Silva, to accompany James Silva and John Sedlak's most excellent book 'Building XNA 2.0 Games: A Practical Guide for Independent Game Development', updated to work with XNA 4.0 and Visual C# Express 2010. Included map and character editors were used in creation of Dream.Build.Play winning XBLA title The Dishwasher: Dead Samurai.

zombusters icon zombusters

šŸ•¹ļø A retro style zombies shooter with cool isometric pixel art for Windows and MacOS

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