Requires Blender.
WARNING: It has been tested on Blender 2.90 only.
Follow : https://docs.blender.org/manual/en/latest/editors/preferences/addons.html
To import geometry you need the .xdb
metadata file associated to the geometry you want to import. You can find sample files in samples directory in this repository.
WIP: A tool to extract these files from game client is in progress.
- After, installation you can find a new menu in Blender import menu.
- Select your
.xdb
metadata file to import (.bin
file must be in same directory with same filename before extension). You can choose to import all LOD models by selecting theImport LODs
option. Otherwise it will load only the best quality model (LOD=0).
- Click on
Import geometry
and the model should appear in viewport.
UV Maps are imported by the addon. You can then use images to apply textures on models. Textures can be extracted from game client using AoTextureViewer tool.
- Animation import
- Skeleton import