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blender-import's Introduction

Allods geometry blender importer

Requires Blender.

WARNING: It has been tested on Blender 2.90 only.

Installation

Follow : https://docs.blender.org/manual/en/latest/editors/preferences/addons.html

Usage

To import geometry you need the .xdb metadata file associated to the geometry you want to import. You can find sample files in samples directory in this repository.

WIP: A tool to extract these files from game client is in progress.

  • After, installation you can find a new menu in Blender import menu.

  • Select your .xdb metadata file to import (.bin file must be in same directory with same filename before extension). You can choose to import all LOD models by selecting the Import LODs option. Otherwise it will load only the best quality model (LOD=0).

  • Click on Import geometry and the model should appear in viewport.

Features

UV map import

UV Maps are imported by the addon. You can then use images to apply textures on models. Textures can be extracted from game client using AoTextureViewer tool.

Planned features

  • Animation import
  • Skeleton import

blender-import's People

Contributors

paulus-allods avatar

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