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webaudio's Introduction

This is a basic implementation of the WebAudio API set up for general experimentation.

Based on the tutorial here: https://www.html5rocks.com/en/tutorials/webaudio/intro/

Broken down into iterations to keep different experiments separate and re-use modules where possible:

  • load-click.html: loads a number of sounds and allows the user to play them by clicking a link

  • rhythmn: plays a pre-set rhythmic piece. This feels a bit unsatisfactory TBH: takes things the wrong way round IMO - definces times rather than calling the sounds on a pulse.

  • rhythmn-extended: tries a different concept for dealing with rhythmn - calls the playSound method on each beat. Allows playing indefinitely on start/stop events. For this to be workable need to rewrite rhythmn.js as object. Not a bad thing anyway!

  • context-creator: Creates a new object fro the audio context. Useful going forward to separate out into re-usable modules.

  • volume-control: adds a single volume control to the app

TODO

  • use JQuery for XHR Request
  • use requirejs to load modules (well maybe)

webaudio's People

Contributors

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