The project contains a CLI tool with some helpful tools for working with Unity Projects.
You will need make
to run the various make
automation targets.
Windows Users should look at GnuWin32 Make.
- Clone the project.
- Open a terminal (
GitBash
for Windows Users) cd <PATH_TO_CLONED_REPO>/unity-utils
make test
<--- Verify everything works.make build
<--- Build the project and installunity-utils
as a terminal command.
ìnit
is used to bootstrap a new Unity project to create the following structure
UnityProject/
Assets/
Audio/
Docs/
Fonts/
Scripts/
Sprites/
Scenes/
Game.unity
.gitignore
README.md
The above file structure is a typical starting point for most new project. To keep projects
structures similar between projects, the init
command sets up a repeatable structure. This is
handy for beginners or those working on various small projects starting out with Unity.