Comments (1)
With 2 clients it should work now. With dummy I couldn't notice any bug, except that the recording resets as soon as your dummy goes over the start line. But that is expected and will not be fixed.
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Related Issues (20)
- Favorite community tab removes 2 tabs instead of leftmost when starring more than 3 communities.
- Add editor component api for getting currently hovered tiles HOT 1
- Collect data about time you've spent on a certain map regardless of finish. HOT 2
- Static font size calculations are incorrect after font is changed
- People logging into rcon, or into the game on KoG or other servers sometimes send their credentials to the wrong server HOT 6
- `Indicate map finish` disappears after disabling it and refreshing. HOT 5
- Large FPS drop in editor when tile layer color picker is open while automapper is active HOT 2
- Add placeholder country/type for servers without community
- Server can bring client in a weird state HOT 5
- allow autocompletion | show tooltips when using "bind x [command]" HOT 3
- Adding flag so server can cleanly disable client entity textures HOT 1
- Player aim direction changes (only visually) when spectating own tee HOT 2
- Client rarely does not quit at all, likely due to waiting for HTTP to shutdown HOT 1
- Show message in player/tee settings when having to wait before info can be changed
- Crash when trying to open old map HOT 2
- Hint about `/cmdlist` should only be shown in chat
- Provide a way for communities to support showing maps as finished HOT 1
- Client crash related to ghosts when finishing map HOT 1
- Incorrect evaluation of bezier curves in rare cases
- add error handling when renaming fails using save_replay
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