Related Issues (20)
- Issue with Persisting Settings in DDNetRaceNetwork Browser HOT 2
- Issue with Scoreboard Display Timing by Milliseconds in DDNetRaceNetwork HOT 1
- Add `/team0mode` indicator to HUD HOT 2
- Team saving message is confusing
- ASAN game/client/components/players.cpp:420 index -2 out of bounds `m_aClients[ClientId]`
- Misleading variable names in demo code (delta vs full snapshot)
- LIVE FREEZE, add new tile? HOT 12
- Redirecting clients (using the servers RedirectClient) to a passworded server is buggy HOT 5
- Integration test failure with `admin message not found in server log` in CI with valgrind HOT 3
- sound.cpp: Sample was not unloaded HOT 4
- Password popup should show address and name of server you are connecting to
- m_vPending in log.cpp is a memory leak device HOT 5
- Add global tuning HOT 3
- Proposal for a New DDNet Game Mode HOT 19
- The first snapshot the server sends contains unregistered ddnet ex items HOT 2
- Antibot chat message is still sometimes sent from random tees
- master server reports 0.7 players as spectators and spectators as players HOT 4
- CreateTextContainer does not change the cursor y on line breaks
- Network layer should not be reporting packets from addresses other than server we connected to HOT 3
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