Comments (1)
@Enderrrr just confirming this is resolved?
from maestro.
Related Issues (20)
- Token/Actors with no Hype Track are playing all paused hype tracks in pf2e
- When encounter ends errors are thrown into the console log
- Play Item Track after initial item roll
- Critical success / fail is not working with CyberPunk Red System's attack rolls. HOT 1
- Item Track not playing using INVESTIGATOR/GUMSHOE System
- Add option to pause and resume Hype Tracks
- Allow players to see Hype button on Actor sheet
- Hype Tracks pause instead of stopping during combat in pf2e
- Add compatibility for Foundry VTT v10
- Combat Tracks playlist not playing when combat begins HOT 6
- Item Tracks fail to play when using items with The One Ring 2e system.
- Dont Loop Playlist Button Not Respected HOT 1
- Compatibility with other game systems HOT 1
- Option to return the old placement of Combat Playlist (off by default)
- Hype and Combat Track Play Simultaneously HOT 2
- Make the module-created Combat Track playlist the default and add a settings menu option to change it HOT 1
- Avoid overlapping hypes
- The module "maestro" is using the old flat core compatibility fields which are deprecated in favor of the new "compatibility" object HOT 1
- Make the item ID retrievable from the roll HOT 2
- Help to make it work on PBTA System
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from maestro.