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Comments (5)

DeckerMMIV avatar DeckerMMIV commented on August 28, 2024

Unfortunately QuickCamera isn't designed for when the player avatar is 'on foot'.

Any particular reason why you want QuickCamera to support 'ONFOOT' and out-of-vehicle? I suppose you are using mainly keyboard, since you're experimenting with adding 'ONFOOT', but please try to explain a bit more what it is you try to accomplish.

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Anonymous-any avatar Anonymous-any commented on August 28, 2024

Hi, thanks for reply yes I use keyboard (because it's needed for most usage like lots people I imagine) :), mouse when i can't do by other way or fast move like mouseSensitivityScaleX="7.000000" mouseSensitivityScaleY="7.000000" and joystick ! it's was for use fast turn 45° left and right or 180° with joystick pad (not analog) ONFOOT of course because ONVEHICLE already work fine. And QuickCamForward and QuickCamBackward was for fast 180° always to try to use with pad (not analog) where i'm BUTTON_17 to BUTTON_20 cross pad you know.
Br

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DeckerMMIV avatar DeckerMMIV commented on August 28, 2024

Try the version 1.1.0.25 which I have just committed to GitHub. - I've added three new input-bindings, where only the 'u-turn' is default set to the 'END' key. The others you need to specify yourself.
fsscreen_2017_07_26_18_34_02-b

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Anonymous-any avatar Anonymous-any commented on August 28, 2024

I love you ^-° I try this in the crowd many many thank Maestro Dev !
Br

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Anonymous-any avatar Anonymous-any commented on August 28, 2024

Back to confirm (passed the night on the game :)) It's perfect really I hope other will use these functions, I mean I hope not to be the only one to have wanted these uses; And it was not too boring to implement for you.
Best regard

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