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farmsim_mod_quickcamera's Introduction

Farming Simulator modification - Quick Camera

Mod for Farming Simulator

To read more about this mod, find it on;

FS22 - Change-log

1.0.4.0

  • Russian translation updated, by Gonimy_Vetrom.
  • (#34) New input-binding 'QuickCamDirectionChangeFlipCamera', added translation (only EN, DA).

1.0.3.0

  • (#34, BETA-2) 'Change Direction & Flip Camera', fix for reverse-drive vehicles.

1.0.2.0

  • (#37) Fix/Work-around for FS22_CabView completely overwriting the VehicleCamera.update() method, causing FS22_QuickCamera's prepended code to not be called.

1.0.1.0

  • (#34, BETA) Added functionality for a one-button 'Change Direction' & 'Flip Camera'.

1.0.0.0

  • Quick Camera for FS22 is now available on GIANTS Software's ModHub and via the in-game's 'downloadable content'.
  • Italian translation updated, by Xno
  • German translation updated, by GIANTS Software ModHub team

FS19 - Change-Log

2.1.3.12:

  • Russian language updated, by Gonimy_Vetrom
  • Polish language updated, by Ziuta
  • French language updated, by Anonymous

2.1.0.9:

  • Moveable cabin camera (experimental, default set to unassigned input-key)

2.0.0.1

  • Added "restore on game-load vehicle-cameras; last used, pitch and zoom settings" (available only in singleplayer)

1.0.0.0

  • Upgraded to FS19
  • Added additional camera, when vehicle is controlled by hired worker

FS17 - Change-log

1.2.1.33

  • Translations updated by contributers;
    • Polish by Ziuta
    • Russian by Gonimy_Vetrom
  • Explicitly mentioned in ModDesc.XML that it should NOT be modified by contributing translators (as it may cause merge-conflicts)

1.2.1.31

  • More functionality added to console-command, so it becomes easier to switch/try between "game default" and "QuickCamera fix":
    • modQuickCameraSteeringRotSpeed ON / OFF - to turn on/off feature for current active camera
    • modQuickCameraSteeringRotSpeed TOGGLE - to disable/enable feature for all affected vehicles
  • Tweaked the values for articulated vehicle steering rotation fix

1.2.0.30

  • Updated readme file, explaning the 'articulated vehicles steering rotation fix' features
  • Machine translations done for; DE, ES, PL, RU
  • Included vehicle for articulated vehicle steering rotation fix; Challenger MT900E
  • Bug fixed in saving-code for articulated vehicle steering rotation fix

1.2.0.29

  • Translations updated by contributers;
    • Italian by Xno
    • French by Anonymous

1.2.0.28

  • Articulated vehicles steering rotation fix
    • Affected vehicles; Liebherr L 538, New Holland T9, JCB TM320S/435S, Ponsse ScorpionKing/Buffalo, Sampo Rosenlew HR46X
    • Currently only modifiable via console-command; modQuickCameraSteeringRotSpeed <new_rotation_value>
    • User configuration-file saved to; /modsSettings/QuickCamera_Config.xml

1.1.1.26

  • Fix for 'look forward 359-degree rotation', so it now does a 'look forward -1 rotation' instead.

1.1.0.25

  • Added player on-foot quick-rotation actions; 45� left/right, 180� turn
    • NOTE! Remember to set the action keys yourself, as they are default set to nothing.

1.0.1.24

  • Translations updated by contributers

1.0.1.23

  • Fix so QuickCamera keys won't be active when a GUI is shown

1.0.1.22

  • Fix for reverse driving and looking forward/backwards

1.0.0.21

  • Updated Polish translation by Ziuta

1.0.0.20

  • Added Spanish translation by PromGames
  • Updated Italian translation by Xno

1.0.0.18

  • Updated translations
    • Italian by Xno
    • Russian by Gonimy-Vetrom
    • German from ModHub (GIANTS Software)

1.0.0.17

  • Upgraded to FS17
  • Changed versionnumbering-scheme due to ModHub

FS15 - Change-log

2.6.1

  • Polish translation updated by Ziuta

2.6.0

  • Minor code cleanup

2.5.1

  • Bug-fix.

2.5.0

  • Optionally using 'ModsSettings'-mod for possible additional player-custom fixes for outside camera rotation of articulated vehicles.
    • Must be at least version 0.2.0 of 'ModsSettings'-mod.

2.4.2

  • Misc. minor description changes

2.4.1

  • Fix for QuickCamera affected other vehicles too, even though the player was not occupying them.

2.4.0

  • Added controls for allowing 90-degree left/right camera rotation.
  • These are NOT binded to any default-keys, so remember to check your game Options->Controls.
  • Suggested by dertien due to using TrackIR. And it seemed to be an easy addition to the code.

2.3.1

  • Polish translation updated/fixed by Ziuta

2.3.0

  • Camera can now be changed, even if hired worker is turned on.
    • Credits to jules.stmp537 for finding a solution for that problem.

farmsim_mod_quickcamera's People

Contributors

anonymous-any avatar deckermmiv avatar gonimy-vetrom avatar kitt3000 avatar promgames avatar xno avatar

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farmsim_mod_quickcamera's Issues

Add option to automatically flip camera 180° when driving direction is changed from forward to reverse?

I really like this mod, but it has been missing one feature for me so far: the option to automatically have the camera flib 180° when the driving direction is changed, so that you are looking back when driving in reverse without having to press a key.

This was the reason why I switched to using VCA in FS17 and FS19, but I really didn't need most of the other features of VCA.

Therefore it would be great if this could be added as an option in the QuickCamera mod for FS22.

Error in MP [Solved]

Error: Running LUA method 'loadSharedI3DFileFinished'. d:/servers/service12766/home/games/FarmingSimulator17/mods/FS17_QuickCamera/ArticulatedVehiclesSteeringRotationFix.lua:87: bad argument #1 to 'pairs' (table expected, got nil)

Edit:

Sorry, is with version 1.2.0.29, I'll try the last


Seems resolved in the version 1.2.1.33
I did not think he would keep updating this mod xD

Change KEY_end keys on the mouse button

How can I change KEY_end key on the middle mouse button (on the wheel).
I found the name of the Input for the rotation. What is the name for the press?
And it will be mod to work with this combination?
1.MOUSE_BUTTON_WHEEL_DOWN
2.MOUSE_BUTTON_WHEEL_UP
3......???

FS17 upgrade?

Your question: Is this going to be upgraded to FS17?

My answer: Yes it is. - Hopefully available via the in-game mod browser.

CZMOD_CLAAS_Xerion_4500 & experimentals QuickCamera

I use these two mods. When I sit down in CZMOD_CLAAS_Xerion_4500 get an error and block games.
Error: Running LUA method 'update'.
D:\FARMING_SIMULATOR\mods15//QuickCamera_experimentals/SteeringRotateCamera.lua:74: attempt to perform arithmetic on field 'mod_previous_rotatedTime' (a nil value)

FS19 upgrade?

Your question: Is this going to be upgraded to FS19?

My answer: I cannot play FS without it, so most likely it will. - Also it depends on how much the FS19 game scripts has changed, and what will be officially documented by GIANTS Software.

FS22 upgrade?

Your question: Is this going to be upgraded to FS22?

My answer: I cannot play FS without it, so yes - I want my camera quick look-back/front and zoom in/out single-key-press functionality.

FS22_QuickCamera_KeyboardControls
FS22_QuickCamera_HelpMenu_PlayerSpeed

Camera effecting other vehicles

When I use the keys to look forward or behind or 45/90 degrees and switch to another vehicle, the camera position is changed in other vehicles (but not all) as well

ONFOOT Label Enhancement :)

Hello I am trying to add in inputBinding.xml "ONFOOT VEHICLE" on QuickCamRight and QuickCamLeft option and maybe QuickCamForward and QuickCamBackward but seem have no effect have you a way to enable it if possible?

PS: not related :) have you possibility to continue patch the AutoDrive/pulls you made few times ago :/
Best Regards a follower

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