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capsule's Introduction

Capsule is a plugin for Blender that makes the process of exporting quick and seamless, leveraging Blender's inbuilt export formats to let you export hundreds of assets into multiple formats with a single click.

Features

  • Batch Exports - Mark hundreds of objects and groups in a scene for export and export them all with one click. If you've made changes to assets in the scene and need to re-export them it's as simple as one more click.

  • Export Lists - Get an overview of all objects prepared for export and quickly change their settings from the list menus.

  • Export Presets - Create detailed and reusable export presets, supporting Alembic, Collada, FBX, GLTF, OBJ, STL and USD export formats.

  • Origin Point Export - You can decide where the origin point is in your exports, no need to manually move around your objects before exporting.

  • Automated Folder Structures - Capsule lets you automatically generate folders for your exports to help keep complex export setups organised.

Installation

  • Download the latest release from the releases page, unzip the download and then ZIP the "Capsule" folder.

  • Under Blender’s User Preferences Menu, in the Add-ons section, click, “Install From File”, and select the ZIP file.

  • The add-on will appear in the list, simply click the checkbox next to it’s title to activate it.

FAQ

How do I use this plugin?

Check out the Github Wiki for quick instructions on getting started - https://github.com/Takanu/Capsule/wiki.

What version of Blender does the plugin work with?

The current version supports Blender 3.4, if you need support for older Blender versions then browse the Releases page and find the right one for your version - https://github.com/Takanu/Capsule/releases.

Are there things that Capsule can't currently export?

Theres a few use cases where Capsule may have trouble exporting assets from your scene:

  • Animations that aren't attached to Armature Bones - If you try to do this when the asset is using an Object Origin Point for export it will likely fail, keep these to using Scene origin points.

  • Bone Constraints - The "Preserve Armature Constraints" button under the Armature tab in the Export Presets menu can help if you need to export an armature with bone constraints, as it is unlikely to export properly when left. This however is currently an experimental feature, so results may vary.

What if i have a problem or bug with the add-on?

Do you have any other cool add-ons?

Yep, and they're all completely free - check out my GitHub account for other Blender goodies (https://github.com/Takanu).

capsule's People

Contributors

takanu avatar zuranthus avatar

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