Comments (4)
Thank you for your interest. Unfortunately, converting joint position (json_output_from_openpose) to joint rotation (bvh) is not a trivial task and the latter representation is necessary for driving skinned model.
Although reconstructing 3D animation from monocular video is beyond the scope of this library, it is a popular research area and there are some nice works. You could try to integrate other projects and train your own model.
from deep-motion-editing.
Thanks for the definitive answer, I have 1 logical question though, might be a very beginner-mindset question.
Can't we use relative rotations / movements in an animation (one .bvh which contains one type of armature doing something) and impose those relative notations onto a different armature (one .fbx which contains a skinned model with its own armature, but no animation) without using a trained model?
from deep-motion-editing.
I'm not quite sure what does relative rotation mean. But I think that's exactly what motion retargeting does: transfer an animation from one armature to another different armature. And of course, there exists related works without using deep learning method and possibly can deal with unseen armature.
from deep-motion-editing.
By relative rotation I meant, for example relative rotations and movements in parent-child structures, so effectively we'll have a core bone, and other bones' relative rotations to represent the whole structure, and how this would help is, it would standardize over almost any armature type. (Just a vague beginner idea, could be completely wrong here).
Apart from that, would you be kind enough to point me to some other existing related works? I tried exploring, but in vain.
Thanks anyways. 👍
from deep-motion-editing.
Related Issues (20)
- How the the skining work? HOT 1
- 处理过手指的重定向吗? HOT 3
- Retargeting retraining on customized dataset HOT 3
- 非标准躯干数据集的可能性 HOT 8
- Use a new dataset in style transfer HOT 1
- 使用额外bvh文件进行retargeting HOT 6
- style transfer任务的pretrained模型和提供config不符
- BVH_mod HOT 1
- Error in forward kinematics HOT 2
- 请问作者有没有尝试过面向3d坐标的异构重定向?
- Error: No module named 'option_parser'
- Error: No module named 'datasets'
- Error: No such file or directory: './datasets/Mixamo/Malcolm_m.npy'
- 使用新骨架进行重定向后,出现模型维度不匹配的问题 HOT 1
- 您好,我现在面临在经过Preprocessing处理之后,在训练的时候数据打开verbose选项,看到数据都是Nan,请问这可能是什么原因造成的呢 HOT 1
- the src.bvh and dst.bvh must be the same Skeletal hierarchy ?
- retarget a bvh file to use it in style transfer HOT 1
- What is the equivalent for batch overfitting for such a training scheme?
- 关于其它bvh文件retargeting的几个问题?
- full body BVH with fingers
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from deep-motion-editing.