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0.0 3.0 0.0 1.06 GB

Embeddable virtual, augmented and mixed reality

Home Page: http://apertusvr.org

License: MIT License

Emacs Lisp 0.01% CMake 0.54% C 30.14% Shell 0.60% Makefile 0.82% M4 0.33% Batchfile 0.08% D 0.04% Perl 0.56% DTrace 0.02% Roff 0.94% C++ 52.45% Perl 6 1.30% Visual Basic 0.01% Assembly 5.86% Awk 0.01% DIGITAL Command Language 0.25% Python 1.89% JavaScript 4.10% TypeScript 0.06%

apertusvr's Introduction

ApertusVR

Free virtual and augmented reality engine

website

forum

Overview

About

ApertusVR offers a brand new "no vendor lock-in" approach for virtual and augmented reality on different operating systems and on different virtual and augmented reality hardware.

This higher abstraction level enables that the business logic has to be implemented once and then it works on any platform. Moreover these different virtual and augmented reality hardware can be shared a same virtual reality scene at the same time.

The ApertusVR engine only contains libraries in order to easily integrate the virtual and augmented reality technologies into an already existing product. By the help of the factory plugins and samples ApertusVR could boosts up the creation of a minimum viable product from scratch.

How to use

From Source

Currently, tested only on Windows Visual Studio Community 2015 and Windows Visual Studio Community 2017

  1. Clone the repository
  2. Build with cmake

Windows 10 Visual Studio 2015 64bit SDK

  1. Download a SDK downloads
  2. Build with Visual Stduio 2015 Community

Windows 10 Visual Studio 2017 64bit SDK

  1. Download a SDK downloads
  2. Build with Visual Stduio 2017 Community

Precompiled binaries

Precompiled binaries Coming soon...

Community

Versions

Version Release Date
0.1.0 2017.05.09.

##License ApertusVR is released under the MIT License, which is a permissive open source license. The only condition is that you distribute the license text included in our distribution with any software that uses ApertusVR.

apertusvr's People

Contributors

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