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zombies's Introduction

Zombies - http://www.designingemergence.com/portfolio/zombies/

Zombies are the simplest way to create a system where two different types of objects interact with each other. Zombies chase People and People run away from Zombies. In addition, each creature contains a set of genes that contain traits defining their actions. Just like nature, the more succesful traits gets passed along and the humans and zombies evolve to get better at chasing/avoiding one another.

Requirements:

  • Processing

Files:

  • Zombies.pde: Main project file. Initializes and runs environment
  • Crowd.pde: Controls flocking behavior of creatures
  • Creature.pde: Class file for creature. Creature is both Zombie and human, just in different states

Method:

  • Load and run the sketch in processing
  • After a few minutes, you will see the characteristics of each type of creature change as they evolve
  • The counter on the top left shows the population of humans and zombies. Notice how the population ebs and flows between the two.

zombies's People

Contributors

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