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design_pattern's Introduction

올인원 패키지 : 박은종의 객체지향 설계를 위한 디자인패턴 with 자바

Chapter 1. 디자인 패턴을 배우는 이유

  1. 디자인 패턴에 대해
  2. 객체지향 프로그래밍과 객체지향 설계
  3. SOLID원칙
  4. UML 클래스 다이어그램

Chapter 2. 클래스의 인스턴스 생성 패턴

  1. Sington
  2. Prototype
  3. Abstract Factory
  4. Builder

Chapter 3. 하위 클래스에 위임하기

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