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biggerskimo

factorio-mods-localization's Issues

Branch Protection Rules

How does this work if the main branch of a mod has a branch protection rule set up requiring pull requests?

locale parsing issues

Locale strings that contain the (valid) character ; (semi-colon) are improperly/incompletely parsed into the crowd-in project.

Also when you built the project 8/23/2020, a number of locale strings were enclosed in " " (quotes) that are not present in the translations or source locales, for example:

Source line in locale file:
reskins-bobs-hydrazine-is-blue=Color the Hydrazine Generator a [color=#7ac1de][font=default-bold]light blue[/font][/color] in relation to the fuel. Otherwise, the hydrazine generator will be colored as the fourth tier of fluid generator.\n\n[color=#9cdcfe]Default:[/color] [color=green]Enabled[/color]

Translated line on Crowd in:

Färbe den Hydrazin-Generator [color=#7ac1de][font=default-bold]hell blau[/font][/color], so wie den Treibstoff – andernfalls wird er nach der vierten Stufe der Ölgeneratoren gefärbt.

Line in german locale file as committed by FML:
reskins-bobs-hydrazine-is-blue="Färbe den Hydrazin-Generator [color=#7ac1de][font=default-bold]hell blau[/font][/color], so wie den Treibstoff – andernfalls wird er nach der vierten Stufe der Ölgeneratoren gefärbt.\n\n[color=#9cdcfe]Standard:[/color] [color=green]Aktiviert[/color]"

Handle file deletions

If files was deleted from source locale, script must erase it from Crowdin source too.

Incident on 30 January

During regular translations update from Crowdin our service created extremely big commits. The reason was that for every language original (source) strings were used even if string is untranslated. The bug was fixed, and I reverted those big commits for all repositories (if it wasn't already reverted). Sorry for the inconvenience. Please feel free to ask any questions regarding this

Rare wrong/corrupted *.cfg files

cfg file: ZwerOxotnik/brush-tools@65338fd

Crowdin: https://crowdin.com/translate/factorio-mods-localization/922/en-es?filter=basic&value=3#q=give-recolor-bt

It should be like:

give-recolor-bt=Obtén una herramienta para cambiar el color
give-eraser-bt=Obtén una herramienta para borrar el color

Instead of:

give-recolor-bt=
Obtén una herramienta para cambiar el color=
give-eraser-bt=
Obtén una herramienta para borrar el color=

And that user haven't added = at the end.

[Question] When are selected Repositories available on Crowdin?

2 Days ago I selected 3 of my repositories (Atomic Overhaul, More Ammo, More Repair Packs) to be translated on Crowdin, And only 1/3 (More Repair Packs) is currently on Crowdin, so I am wondering where the other 2 are. Sorry if I am just impatient.

Btw, cool project and Greetings from Germany!

Specify branch

Is it possible to specify which branch should be used? I would like it to detect locale changes in the dev branch rather than main branch. The PRs that it creates should also target the dev branch.

Mark changed strings as non-translated

When locale file was changed on GitHub, script upload files to Crowdin. New strings appears on Crowdin as non-translated, but if source string was changed, only notification in "activity" appears (without any links or file names). Mark changed strings as non-translated too, because existing translation does not match the changed original text.

Mod not added to Crowdin

Hello!

Last week I finally setup some of my mods to (hopefully) be localized through the awesome service you created. However, of the 5 mods I selected only four showed up on the Crowdin website. Specifically, Better Victory Screen was not added.

This could be due to the way I did it. My steps:

  1. I added the application to my github account.
  2. Selected only Better Victory Screen to be localized.
  3. I while later decided to add the others as well, and went into the settings to add those as well.
  4. On Sunday checked the Crowdin website, and only saw the 4 mods I added later, but not the first one.

Could you possibly have a look at it? :)

For now I've removed and re-added the mod repo. Will update here if that fixes it.


Screenshots

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(From 19 Jan 2024)
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